QAbstractOpenGLFunctions |
The base class of a family of classes that expose all functions for each OpenGL version and profile
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QOpenGLBuffer |
Functions for creating and managing OpenGL buffer objects
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QOpenGLBuffer.Access |
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QOpenGLBuffer.RangeAccessFlag |
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QOpenGLBuffer.RangeAccessFlags |
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QOpenGLBuffer.Type |
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QOpenGLBuffer.UsagePattern |
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QOpenGLDebugLogger.LoggingMode |
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QOpenGLDebugMessage |
Wraps an OpenGL debug message
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QOpenGLDebugMessage.Severities |
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QOpenGLDebugMessage.Severity |
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QOpenGLDebugMessage.Source |
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QOpenGLDebugMessage.Sources |
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QOpenGLDebugMessage.Type |
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QOpenGLDebugMessage.Types |
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QOpenGLFramebufferObject |
Encapsulates an OpenGL framebuffer object
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QOpenGLFramebufferObject.Attachment |
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QOpenGLFramebufferObject.FramebufferRestorePolicy |
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QOpenGLFramebufferObjectFormat |
Specifies the format of an OpenGL framebuffer object
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QOpenGLPixelTransferOptions |
Describes the pixel storage modes that affect the unpacking of pixels during texture upload
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QOpenGLShader |
Allows OpenGL shaders to be compiled
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QOpenGLShader.ShaderType |
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QOpenGLShader.ShaderTypeBit |
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QOpenGLTexture |
Encapsulates an OpenGL texture object
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QOpenGLTexture.BindingTarget |
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QOpenGLTexture.ComparisonFunction |
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QOpenGLTexture.ComparisonMode |
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QOpenGLTexture.CoordinateDirection |
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QOpenGLTexture.CubeMapFace |
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QOpenGLTexture.DepthStencilMode |
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QOpenGLTexture.Feature |
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QOpenGLTexture.Features |
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QOpenGLTexture.Filter |
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QOpenGLTexture.MipMapGeneration |
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QOpenGLTexture.PixelFormat |
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QOpenGLTexture.PixelType |
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QOpenGLTexture.SwizzleComponent |
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QOpenGLTexture.SwizzleValue |
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QOpenGLTexture.Target |
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QOpenGLTexture.TextureFormat |
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QOpenGLTexture.TextureFormatClass |
Java wrapper for Qt enum QOpenGLTexture::TextureFormatClass
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QOpenGLTexture.TextureUnitReset |
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QOpenGLTexture.WrapMode |
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QOpenGLTextureBlitter.Origin |
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QOpenGLVersionProfile |
Represents the version and if applicable the profile of an OpenGL context
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QOpenGLVersionStatus |
Java wrapper for Qt class QOpenGLVersionStatus
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QOpenGLVersionStatus.OpenGLStatus |
Java wrapper for Qt enum QOpenGLVersionStatus::OpenGLStatus
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QOpenGLVertexArrayObject |
Wraps an OpenGL Vertex Array Object
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QOpenGLWindow.UpdateBehavior |
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