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Classes in io.qt.qt3d.core used by io.qt.qt3d.animation
Class |
Description |
QAbstractAspect |
The base class for aspects that provide a vertical slice of behavior
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QAbstractSkeleton |
A skeleton contains the joints for a skinned mesh
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QComponent |
Base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component
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QEntity |
Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior
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QNode |
The base class of all Qt3D node classes used to build a Qt3D scene
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QNodeCreatedChange |
The base class for all NodeCreated QSceneChange events
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QSceneChange |
Base class for changes that can be sent and received by Qt3D's change notification system
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QTransform |
Used to perform transforms on meshes
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Classes in io.qt.qt3d.core used by io.qt.qt3d.extras
Class |
Description |
QAbstractAspect |
The base class for aspects that provide a vertical slice of behavior
|
QComponent |
Base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component
|
QEntity |
Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior
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QNode |
The base class of all Qt3D node classes used to build a Qt3D scene
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Classes in io.qt.qt3d.core used by io.qt.qt3d.input
Class |
Description |
QAbstractAspect |
The base class for aspects that provide a vertical slice of behavior
|
QComponent |
Base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component
|
QNode |
The base class of all Qt3D node classes used to build a Qt3D scene
|
QNodeCreatedChange |
The base class for all NodeCreated QSceneChange events
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QNodeId |
Uniquely identifies a QNode
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QSceneChange |
Base class for changes that can be sent and received by Qt3D's change notification system
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Classes in io.qt.qt3d.core used by io.qt.qt3d.logic
Class |
Description |
QAbstractAspect |
The base class for aspects that provide a vertical slice of behavior
|
QComponent |
Base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component
|
QNode |
The base class of all Qt3D node classes used to build a Qt3D scene
|
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Classes in io.qt.qt3d.core used by io.qt.qt3d.render
Class |
Description |
QAbstractAspect |
The base class for aspects that provide a vertical slice of behavior
|
QComponent |
Base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component
|
QEntity |
Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior
|
QNode |
The base class of all Qt3D node classes used to build a Qt3D scene
|
QNodeCreatedChange |
The base class for all NodeCreated QSceneChange events
|
QNodeId |
Uniquely identifies a QNode
|
QSceneChange |
Base class for changes that can be sent and received by Qt3D's change notification system
|
QTransform |
Used to perform transforms on meshes
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Classes in io.qt.qt3d.core used by io.qt.qt3d.render.quick.scene2d
Class |
Description |
QEntity |
Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior
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QNode |
The base class of all Qt3D node classes used to build a Qt3D scene
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