Module qtjambi.qt3dextras
Package io.qt.qt3d.extras
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Class Summary Class Description QAbstractCameraController Basic functionality for camera controllersQAbstractCameraController.InputState Java wrapper for Qt class Qt3DExtras::QAbstractCameraController::InputStateQAbstractSpriteSheet Java wrapper for Qt class Qt3DExtras::QAbstractSpriteSheetQConeGeometry Allows creation of a cone in 3D space. * * * * * The QConeGeometry class is most commonly used internally by the QConeMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclasses.QConeMesh A conical meshQCuboidGeometry Allows creation of a cuboid in 3D space. * * * * * The QCuboidGeometry class is most commonly used internally by the QCuboidMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclassesQCuboidMesh A cuboid meshQCylinderGeometry Allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry class is most commonly used internally by the QCylinderMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclassesQCylinderMesh A cylindrical meshQDiffuseMapMaterial Default implementation of the phong lighting effect where the diffuse light component is read from a texture mapQDiffuseSpecularMapMaterial Default implementation of the phong lighting effect where the diffuse and specular light components are read from texture mapsQDiffuseSpecularMaterial Default implementation of the phong lighting effectQExtrudedTextGeometry Allows creation of a 3D extruded text in 3D spaceQExtrudedTextMesh A 3D extruded Text meshQFirstPersonCameraController Allows controlling the scene camera from the first person perspectiveQForwardRenderer Default FrameGraph implementation of a forward rendererQGoochMaterial Material that implements the Gooch shading model, popular in CAD and CAM applicationsQMetalRoughMaterial Default implementation of PBR lightingQMorphPhongMaterial Default implementation of the phong lighting effectQNormalDiffuseMapAlphaMaterial Specialization of QNormalDiffuseMapMaterial with alpha coverage and a depth test performed in the rendering passQNormalDiffuseMapMaterial Default implementation of the phong lighting and bump effect where the diffuse light component is read from a texture map and the normals of the mesh being rendered from a normal texture mapQNormalDiffuseSpecularMapMaterial Default implementation of the phong lighting and bump effect where the diffuse and specular light components are read from texture maps and the normals of the mesh being rendered from a normal texture mapQOrbitCameraController Allows controlling the scene camera along orbital pathQPerVertexColorMaterial Default implementation for rendering the color properties set for each vertexQPhongAlphaMaterial Default implementation of the phong lighting effect with alphaQPhongMaterial Default implementation of the phong lighting effectQPlaneGeometry Allows creation of a plane in 3D space. * * * * The QPlaneGeometry class is most commonly used internally by the QPlaneMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclassesQPlaneMesh A square planar meshQSkyboxEntity Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D sceneQSphereGeometry Allows creation of a sphere in 3D space. * * * * * The QSphereGeometry class is most commonly used internally by the QSphereMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclassesQSphereMesh A spherical meshQSpriteGrid Java wrapper for Qt class Qt3DExtras::QSpriteGridQSpriteSheet Java wrapper for Qt class Qt3DExtras::QSpriteSheetQSpriteSheetItem Java wrapper for Qt class Qt3DExtras::QSpriteSheetItemQt3DWindow Java wrapper for Qt class Qt3DExtras::Qt3DWindowQText2DEntity Allows creation of a 2D text in 3D spaceQTexturedMetalRoughMaterial Deprecated. Use Qt3DExtras::QMetalRoughMaterialQTextureMaterial Default implementation of a simple unlit texture materialQTorusGeometry Allows creation of a torus in 3D space. * * * * * The QTorusGeometry class is most commonly used internally by the QTorusMesh * but can also be used in custom Qt3DRender::QGeometryRenderer subclassesQTorusMesh A toroidal mesh