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QSGMaterialRhiShader.RenderState.clone()
Creates and returns a copy of this object.
final boolean
See operator==(QSGMaterialRhiShader::RenderState,QSGMaterialRhiShader::RenderState)
boolean
void
boolean
See QSGMaterialRhiShader::RenderState::RenderState(QSGMaterialRhiShader::RenderState)