java.lang.Object
io.qt.QtObject
io.qt.quick.QSGMaterialRhiShader.RenderState
- All Implemented Interfaces:
QtObjectInterface
,Cloneable
- Enclosing class:
QSGMaterialRhiShader
Encapsulates the current rendering state during a call to QSGMaterialRhiShader::updateUniformData() and the other update type of functions
Java wrapper for Qt class QSGMaterialRhiShader::RenderState
- Since:
- This class was introduced in Qt 5.14.
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Constructor Summary
ConstructorDescriptionSeeQSGMaterialRhiShader::RenderState::
RenderState() SeeQSGMaterialRhiShader::RenderState::
RenderState(QSGMaterialRhiShader::RenderState) -
Method Summary
Modifier and TypeMethodDescriptionclone()
Creates and returns a copy of this object.final QMatrix4x4
final float
final float
final QRect
final boolean
Seeoperator==(QSGMaterialRhiShader::RenderState,
QSGMaterialRhiShader::RenderState) boolean
Seeoperator==(QSGMaterialRhiShader::RenderState,
QSGMaterialRhiShader::RenderState) int
hashCode()
Returns the objects's hash code computed byqHash(QSGMaterialRhiShader::RenderState)
.final boolean
final boolean
final QMatrix4x4
final float
opacity()
final QMatrix4x4
final QRect
Methods inherited from class io.qt.QtObject
dispose, isDisposed
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Constructor Details
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RenderState
public RenderState()See
QSGMaterialRhiShader::RenderState::
RenderState() -
RenderState
See
QSGMaterialRhiShader::RenderState::
RenderState(QSGMaterialRhiShader::RenderState) - Parameters:
other
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Method Details
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combinedMatrix
- Returns:
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determinant
- Returns:
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devicePixelRatio
- Returns:
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deviceRect
- Returns:
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dirtyStates
- Returns:
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isMatrixDirty
- Returns:
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isOpacityDirty
- Returns:
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modelViewMatrix
- Returns:
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opacity
- Returns:
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equals
See
operator==(QSGMaterialRhiShader::RenderState,
QSGMaterialRhiShader::RenderState) - Parameters:
value2
-- Returns:
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projectionMatrix
- Returns:
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viewportRect
- Returns:
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equals
See
operator==(QSGMaterialRhiShader::RenderState,
QSGMaterialRhiShader::RenderState) -
hashCode
Returns the objects's hash code computed byqHash(QSGMaterialRhiShader::RenderState)
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clone
Creates and returns a copy of this object.
See
QSGMaterialRhiShader::RenderState::
RenderState(QSGMaterialRhiShader::RenderState)
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