- All Implemented Interfaces:
QtObjectInterface
,Cloneable
- Enclosing class:
QSGMaterialRhiShader
Describes state changes that the material wants to apply to the currently active graphics pipeline state
Java wrapper for Qt class QSGMaterialRhiShader::GraphicsPipelineState
- Since:
- This class was introduced in Qt 5.14.
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Nested Class Summary
Modifier and TypeClassDescriptionstatic enum
Java wrapper for Qt enumQSGMaterialRhiShader::GraphicsPipelineState::BlendFactor
static final class
static enum
Java wrapper for Qt enumQSGMaterialRhiShader::GraphicsPipelineState::ColorMaskComponent
static enum
Java wrapper for Qt enumQSGMaterialRhiShader::GraphicsPipelineState::CullMode
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Constructor Summary
ConstructorDescriptionSeeQSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState() GraphicsPipelineState
(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, Qt.GlobalColor blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) GraphicsPipelineState
(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, QColor blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) SeeQSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState{bool, QSGMaterialRhiShader::GraphicsPipelineState::BlendFactor, QSGMaterialRhiShader::GraphicsPipelineState::BlendFactor, QSGMaterialRhiShader::GraphicsPipelineState::ColorMask, QColor, QSGMaterialRhiShader::GraphicsPipelineState::CullMode} GraphicsPipelineState
(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, QRgba64 blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) GraphicsPipelineState
(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, String blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) SeeQSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState(QSGMaterialRhiShader::GraphicsPipelineState) -
Method Summary
Modifier and TypeMethodDescriptionfinal QColor
SeeQSGMaterialRhiShader::GraphicsPipelineState::
blendConstant final boolean
SeeQSGMaterialRhiShader::GraphicsPipelineState::
blendEnable clone()
Creates and returns a copy of this object.SeeQSGMaterialRhiShader::GraphicsPipelineState::
colorWrite cullMode()
SeeQSGMaterialRhiShader::GraphicsPipelineState::
cullMode dstColor()
SeeQSGMaterialRhiShader::GraphicsPipelineState::
dstColor final boolean
Seeoperator==(QSGMaterialRhiShader::GraphicsPipelineState,
QSGMaterialRhiShader::GraphicsPipelineState) boolean
Seeoperator==(QSGMaterialRhiShader::GraphicsPipelineState,
QSGMaterialRhiShader::GraphicsPipelineState) int
hashCode()
Returns the objects's hash code computed byqHash(QSGMaterialRhiShader::GraphicsPipelineState)
.final void
setBlendConstant
(Qt.GlobalColor blendConstant) Overloaded function forsetBlendConstant(io.qt.gui.QColor)
.final void
setBlendConstant
(QColor blendConstant) SeeQSGMaterialRhiShader::GraphicsPipelineState::
blendConstant final void
setBlendConstant
(QRgba64 blendConstant) Overloaded function forsetBlendConstant(io.qt.gui.QColor)
.final void
setBlendConstant
(String blendConstant) Overloaded function forsetBlendConstant(io.qt.gui.QColor)
.final void
setBlendEnable
(boolean blendEnable) SeeQSGMaterialRhiShader::GraphicsPipelineState::
blendEnable final void
SeeQSGMaterialRhiShader::GraphicsPipelineState::
colorWrite final void
Overloaded function forsetColorWrite(io.qt.quick.QSGMaterialRhiShader.GraphicsPipelineState.ColorMask)
.final void
SeeQSGMaterialRhiShader::GraphicsPipelineState::
cullMode final void
SeeQSGMaterialRhiShader::GraphicsPipelineState::
dstColor final void
SeeQSGMaterialRhiShader::GraphicsPipelineState::
srcColor srcColor()
SeeQSGMaterialRhiShader::GraphicsPipelineState::
srcColor Methods inherited from class io.qt.QtObject
dispose, isDisposed
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Constructor Details
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GraphicsPipelineState
public GraphicsPipelineState()See
QSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState() -
GraphicsPipelineState
See
QSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState(QSGMaterialRhiShader::GraphicsPipelineState) - Parameters:
other
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GraphicsPipelineState
public GraphicsPipelineState(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, QColor blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) See
QSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState{bool, QSGMaterialRhiShader::GraphicsPipelineState::BlendFactor, QSGMaterialRhiShader::GraphicsPipelineState::BlendFactor, QSGMaterialRhiShader::GraphicsPipelineState::ColorMask, QColor, QSGMaterialRhiShader::GraphicsPipelineState::CullMode} - Parameters:
blendEnable
-srcColor
-dstColor
-colorWrite
-blendConstant
-cullMode
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GraphicsPipelineState
public GraphicsPipelineState(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, Qt.GlobalColor blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) -
GraphicsPipelineState
public GraphicsPipelineState(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, QRgba64 blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) -
GraphicsPipelineState
public GraphicsPipelineState(boolean blendEnable, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor, QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor, QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite, String blendConstant, QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode)
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Method Details
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equals
See
operator==(QSGMaterialRhiShader::GraphicsPipelineState,
QSGMaterialRhiShader::GraphicsPipelineState) - Parameters:
value2
-- Returns:
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setBlendConstant
See
QSGMaterialRhiShader::GraphicsPipelineState::
blendConstant - Parameters:
blendConstant
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blendConstant
See
QSGMaterialRhiShader::GraphicsPipelineState::
blendConstant - Returns:
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setBlendEnable
See
QSGMaterialRhiShader::GraphicsPipelineState::
blendEnable - Parameters:
blendEnable
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blendEnable
See
QSGMaterialRhiShader::GraphicsPipelineState::
blendEnable - Returns:
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setColorWrite
@QtUninvokable public final void setColorWrite(QSGMaterialRhiShader.GraphicsPipelineState.ColorMask colorWrite) See
QSGMaterialRhiShader::GraphicsPipelineState::
colorWrite - Parameters:
colorWrite
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colorWrite
See
QSGMaterialRhiShader::GraphicsPipelineState::
colorWrite - Returns:
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setCullMode
@QtUninvokable public final void setCullMode(QSGMaterialRhiShader.GraphicsPipelineState.CullMode cullMode) See
QSGMaterialRhiShader::GraphicsPipelineState::
cullMode - Parameters:
cullMode
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cullMode
See
QSGMaterialRhiShader::GraphicsPipelineState::
cullMode - Returns:
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setDstColor
@QtUninvokable public final void setDstColor(QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor dstColor) See
QSGMaterialRhiShader::GraphicsPipelineState::
dstColor - Parameters:
dstColor
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dstColor
See
QSGMaterialRhiShader::GraphicsPipelineState::
dstColor - Returns:
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setSrcColor
@QtUninvokable public final void setSrcColor(QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor srcColor) See
QSGMaterialRhiShader::GraphicsPipelineState::
srcColor - Parameters:
srcColor
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srcColor
See
QSGMaterialRhiShader::GraphicsPipelineState::
srcColor - Returns:
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equals
See
operator==(QSGMaterialRhiShader::GraphicsPipelineState,
QSGMaterialRhiShader::GraphicsPipelineState) -
hashCode
Returns the objects's hash code computed byqHash(QSGMaterialRhiShader::GraphicsPipelineState)
. -
clone
Creates and returns a copy of this object.
See
QSGMaterialRhiShader::GraphicsPipelineState::
GraphicsPipelineState(QSGMaterialRhiShader::GraphicsPipelineState) -
setBlendConstant
Overloaded function for
setBlendConstant(io.qt.gui.QColor)
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setBlendConstant
Overloaded function for
setBlendConstant(io.qt.gui.QColor)
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setBlendConstant
Overloaded function for
setBlendConstant(io.qt.gui.QColor)
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setColorWrite
@QtUninvokable public final void setColorWrite(QSGMaterialRhiShader.GraphicsPipelineState.ColorMaskComponent ... colorWrite) Overloaded function for
setColorWrite(io.qt.quick.QSGMaterialRhiShader.GraphicsPipelineState.ColorMask)
.
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