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QSGMaterialRhiShader.GraphicsPipelineState.clone()
Creates and returns a copy of this object.
final boolean
See operator==(QSGMaterialRhiShader::GraphicsPipelineState,QSGMaterialRhiShader::GraphicsPipelineState)
boolean
See QSGMaterialRhiShader::GraphicsPipelineState::GraphicsPipelineState(QSGMaterialRhiShader::GraphicsPipelineState)