java.lang.Object
io.qt.internal.QtJambiObject
io.qt.QtObject
io.qt.quick.QSGNode
io.qt.quick.QSGBasicGeometryNode
io.qt.quick.QSGGeometryNode
io.qt.quick.QSGNinePatchNode
- All Implemented Interfaces:
QtObjectInterface
public abstract class QSGNinePatchNode extends QSGGeometryNode
Java wrapper for Qt class QSGNinePatchNode
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Nested Class Summary
Nested classes/interfaces inherited from class io.qt.quick.QSGNode
QSGNode.DirtyState, QSGNode.DirtyStateBit, QSGNode.Flag, QSGNode.Flags
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Constructor Summary
Constructors Modifier Constructor Description QSGNinePatchNode()
protected
QSGNinePatchNode(QtObject.QPrivateConstructor p)
Constructor for internal use only. -
Method Summary
Modifier and Type Method Description static void
rebuildGeometry(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr)
abstract void
setBounds(QRectF bounds)
abstract void
setDevicePixelRatio(double ratio)
abstract void
setPadding(double left, double top, double right, double bottom)
abstract void
setTexture(QSGTexture texture)
abstract void
update()
Methods inherited from class io.qt.quick.QSGGeometryNode
activeMaterial, inheritedOpacity, material, opaqueMaterial, renderOrder, setInheritedOpacity, setMaterial, setOpaqueMaterial, setRenderOrder, toString
Methods inherited from class io.qt.quick.QSGBasicGeometryNode
clipList, geometry, matrix, setGeometry, setRendererClipList, setRendererMatrix
Methods inherited from class io.qt.quick.QSGNode
appendChildNode, childAtIndex, childCount, clearDirty, dirtyState, firstChild, flags, insertChildNodeAfter, insertChildNodeBefore, isSubtreeBlocked, lastChild, markDirty, markDirty, nextSibling, parent, prependChildNode, preprocess, previousSibling, removeAllChildNodes, removeChildNode, reparentChildNodesTo, setFlag, setFlag, setFlags, setFlags
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Constructor Details
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QSGNinePatchNode
public QSGNinePatchNode() -
QSGNinePatchNode
Constructor for internal use only.- Parameters:
p
- expected to benull
.
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Method Details
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setBounds
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setDevicePixelRatio
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setPadding
@QtUninvokable public abstract void setPadding(double left, double top, double right, double bottom) -
setTexture
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update
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rebuildGeometry
public static void rebuildGeometry(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr)
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