- All Implemented Interfaces:
QtObjectInterface
Encapsulates an OpenGL texture object
Java wrapper for Qt class QOpenGLTexture
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Nested Class Summary
Modifier and TypeClassDescriptionstatic enum
Java wrapper for Qt enumQOpenGLTexture::BindingTarget
static enum
Java wrapper for Qt enumQOpenGLTexture::ComparisonFunction
static enum
Java wrapper for Qt enumQOpenGLTexture::ComparisonMode
static enum
Java wrapper for Qt enumQOpenGLTexture::CoordinateDirection
static enum
Java wrapper for Qt enumQOpenGLTexture::CubeMapFace
static enum
Java wrapper for Qt enumQOpenGLTexture::DepthStencilMode
static enum
Java wrapper for Qt enumQOpenGLTexture::Feature
static final class
QFlags
type for enumQOpenGLTexture.Feature
static enum
Java wrapper for Qt enumQOpenGLTexture::Filter
static enum
Java wrapper for Qt enumQOpenGLTexture::MipMapGeneration
static enum
Java wrapper for Qt enumQOpenGLTexture::PixelFormat
static enum
Java wrapper for Qt enumQOpenGLTexture::PixelType
static enum
Java wrapper for Qt enumQOpenGLTexture::SwizzleComponent
static enum
Java wrapper for Qt enumQOpenGLTexture::SwizzleValue
static enum
Java wrapper for Qt enumQOpenGLTexture::Target
static enum
Java wrapper for Qt enumQOpenGLTexture::TextureFormat
static enum
Java wrapper for Qt enumQOpenGLTexture::TextureFormatClass
static enum
Java wrapper for Qt enumQOpenGLTexture::TextureUnitReset
static enum
Java wrapper for Qt enumQOpenGLTexture::WrapMode
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Field Summary
Modifier and TypeFieldDescriptionstatic final QMetaObject
This variable stores the meta-object for the class. -
Constructor Summary
ConstructorDescriptionQOpenGLTexture
(QImage image) Overloaded constructor forQOpenGLTexture(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)
withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps
.QOpenGLTexture
(QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) QOpenGLTexture
(QOpenGLTexture.Target target) -
Method Summary
Modifier and TypeMethodDescriptionfinal void
final void
allocateStorage
(QOpenGLTexture.PixelFormat pixelFormat, QOpenGLTexture.PixelType pixelType) final void
bind()
final void
bind
(int unit) Overloaded function forbind(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)
withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit
.final void
bind
(int unit, QOpenGLTexture.TextureUnitReset reset) final QColor
static int
boundTextureId
(int unit, QOpenGLTexture.BindingTarget target) static int
final boolean
create()
final QOpenGLTexture
createTextureView
(QOpenGLTexture.Target target, QOpenGLTexture.TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) final int
depth()
final void
destroy()
final int
faces()
format()
final void
final void
generateMipMaps
(int baseLevel) Overloaded function forgenerateMipMaps(int, boolean)
withresetBaseLevel = true
.final void
generateMipMaps
(int baseLevel, boolean resetBaseLevel) static boolean
hasFeature
(QOpenGLTexture.Feature feature) final int
height()
final boolean
final boolean
isBound()
final boolean
isBound
(int unit) final boolean
final boolean
final boolean
final boolean
final int
layers()
final float
final QOpenGLTexture.Filter
final float
final float
final int
final QOpenGLTexture.Filter
final float
final int
final int
final int
final void
release()
final void
release
(int unit) Overloaded function forrelease(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)
withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit
.final void
release
(int unit, QOpenGLTexture.TextureUnitReset reset) final int
samples()
final void
setAutoMipMapGenerationEnabled
(boolean enabled) final void
setBorderColor
(float r, float g, float b, float a) final void
setBorderColor
(int r, int g, int b, int a) final void
setBorderColor
(Qt.GlobalColor color) Overloaded function forsetBorderColor(io.qt.gui.QColor)
.final void
setBorderColor
(QColor color) final void
setBorderColor
(QRgba64 color) Overloaded function forsetBorderColor(io.qt.gui.QColor)
.final void
setBorderColor
(String color) Overloaded function forsetBorderColor(io.qt.gui.QColor)
.final void
final void
final void
setCompressedData
(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setCompressedData
(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
setCompressedData
(int mipLevel, int layer, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setCompressedData
(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
setCompressedData
(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setCompressedData
(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
setCompressedData
(int mipLevel, int dataSize, Buffer data) Overloaded function forsetCompressedData(int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setCompressedData
(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
setCompressedData
(int dataSize, Buffer data) Overloaded function forsetCompressedData(int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setCompressedData
(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, int, int, int, int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final void
setData
(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) final void
setData
(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setData
(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
setData
(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setData
(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
Overloaded function forsetData(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)
withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps
.final void
setData
(QImage image, QOpenGLTexture.MipMapGeneration genMipMaps) final void
setData
(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function forsetData(io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
.final void
setData
(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
final void
setFixedSamplePositions
(boolean fixed) final void
final void
setLayers
(int layers) final void
setLevelofDetailBias
(float bias) final void
setLevelOfDetailRange
(float min, float max) final void
final void
setMaximumAnisotropy
(float anisotropy) final void
setMaximumLevelOfDetail
(float value) final void
final void
setMinimumLevelOfDetail
(float value) final void
setMinMagFilters
(QOpenGLTexture.Filter minificationFilter, QOpenGLTexture.Filter magnificationFilter) final void
setMipBaseLevel
(int baseLevel) final void
setMipLevelRange
(int baseLevel, int maxLevel) final void
setMipLevels
(int levels) final void
setMipMaxLevel
(int maxLevel) final void
setSamples
(int samples) final void
setSize
(int width) Overloaded function forsetSize(int, int, int)
final void
setSize
(int width, int height) Overloaded function forsetSize(int, int, int)
withdepth = 1
.final void
setSize
(int width, int height, int depth) final void
setSwizzleMask
(QOpenGLTexture.SwizzleComponent component, QOpenGLTexture.SwizzleValue value) final void
setSwizzleMask
(QOpenGLTexture.SwizzleValue r, QOpenGLTexture.SwizzleValue g, QOpenGLTexture.SwizzleValue b, QOpenGLTexture.SwizzleValue a) final void
setWrapMode
(QOpenGLTexture.CoordinateDirection direction, QOpenGLTexture.WrapMode mode) final void
swizzleMask
(QOpenGLTexture.SwizzleComponent component) final QOpenGLTexture.Target
target()
final int
toString()
Seeoperator<<(QDebug,
const QOpenGLTexture*) final int
width()
final QOpenGLTexture.WrapMode
wrapMode
(QOpenGLTexture.CoordinateDirection direction) Methods inherited from class io.qt.QtObject
dispose, equals, isDisposed
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Field Details
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staticMetaObject
This variable stores the meta-object for the class.
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Constructor Details
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QOpenGLTexture
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QOpenGLTexture
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QOpenGLTexture
Overloaded constructor for
QOpenGLTexture(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)
withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps
.
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Method Details
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allocateStorage
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allocateStorage
@QtUninvokable public final void allocateStorage(QOpenGLTexture.PixelFormat pixelFormat, QOpenGLTexture.PixelType pixelType) -
bind
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bind
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borderColor
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comparisonFunction
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comparisonMode
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create
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createTextureView
@QtUninvokable public final QOpenGLTexture createTextureView(QOpenGLTexture.Target target, QOpenGLTexture.TextureFormat viewFormat, int minimumMipmapLevel, int maximumMipmapLevel, int minimumLayer, int maximumLayer) -
depth
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depthStencilMode
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destroy
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faces
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format
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generateMipMaps
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generateMipMaps
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height
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isAutoMipMapGenerationEnabled
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isBound
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isBound
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isCreated
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isFixedSamplePositions
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isStorageAllocated
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isTextureView
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layers
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levelOfDetailRange
@QtUninvokable public final QPair<@QtPrimitiveType Float,@QtPrimitiveType Float> levelOfDetailRange() -
levelofDetailBias
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magnificationFilter
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maximumAnisotropy
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maximumLevelOfDetail
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maximumMipLevels
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minMagFilters
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minificationFilter
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minimumLevelOfDetail
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mipBaseLevel
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mipLevelRange
@QtUninvokable public final QPair<@QtPrimitiveType Integer,@QtPrimitiveType Integer> mipLevelRange() -
mipLevels
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mipMaxLevel
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release
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release
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samples
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setAutoMipMapGenerationEnabled
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setBorderColor
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setBorderColor
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setBorderColor
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setComparisonFunction
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setComparisonMode
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setCompressedData
@QtUninvokable public final void setCompressedData(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) -
setData
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setData
@QtUninvokable public final void setData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) -
setDepthStencilMode
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setFixedSamplePositions
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setFormat
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setLayers
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setLevelOfDetailRange
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setLevelofDetailBias
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setMagnificationFilter
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setMaximumAnisotropy
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setMaximumLevelOfDetail
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setMinMagFilters
@QtUninvokable public final void setMinMagFilters(QOpenGLTexture.Filter minificationFilter, QOpenGLTexture.Filter magnificationFilter) -
setMinificationFilter
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setMinimumLevelOfDetail
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setMipBaseLevel
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setMipLevelRange
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setMipLevels
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setMipMaxLevel
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setSamples
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setSize
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setSwizzleMask
@QtUninvokable public final void setSwizzleMask(QOpenGLTexture.SwizzleComponent component, QOpenGLTexture.SwizzleValue value) -
setSwizzleMask
@QtUninvokable public final void setSwizzleMask(QOpenGLTexture.SwizzleValue r, QOpenGLTexture.SwizzleValue g, QOpenGLTexture.SwizzleValue b, QOpenGLTexture.SwizzleValue a) -
setWrapMode
@QtUninvokable public final void setWrapMode(QOpenGLTexture.CoordinateDirection direction, QOpenGLTexture.WrapMode mode) -
setWrapMode
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swizzleMask
@QtUninvokable public final QOpenGLTexture.SwizzleValue swizzleMask(QOpenGLTexture.SwizzleComponent component) -
target
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textureId
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width
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wrapMode
@QtUninvokable public final QOpenGLTexture.WrapMode wrapMode(QOpenGLTexture.CoordinateDirection direction) -
boundTextureId
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boundTextureId
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hasFeature
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toString
See
operator<<(QDebug,
const QOpenGLTexture*) -
bind
Overloaded function for
bind(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)
withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit
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generateMipMaps
Overloaded function for
generateMipMaps(int, boolean)
withresetBaseLevel = true
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release
Overloaded function for
release(int, io.qt.opengl.QOpenGLTexture.TextureUnitReset)
withreset = io.qt.opengl.QOpenGLTexture.TextureUnitReset.DontResetTextureUnit
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setBorderColor
Overloaded function for
setBorderColor(io.qt.gui.QColor)
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setBorderColor
Overloaded function for
setBorderColor(io.qt.gui.QColor)
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setBorderColor
Overloaded function for
setBorderColor(io.qt.gui.QColor)
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setCompressedData
Overloaded function for
setCompressedData(int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setCompressedData
Overloaded function for
setCompressedData(int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, int, io.qt.opengl.QOpenGLTexture.CubeMapFace, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setCompressedData
@QtUninvokable public final void setCompressedData(int mipLevel, int layer, int dataSize, Buffer data) Overloaded function for
setCompressedData(int, int, int, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setData
Overloaded function for
setData(io.qt.gui.QImage, io.qt.opengl.QOpenGLTexture.MipMapGeneration)
withgenMipMaps = io.qt.opengl.QOpenGLTexture.MipMapGeneration.GenerateMipMaps
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setData
@QtUninvokable public final void setData(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setData
@QtUninvokable public final void setData(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setData
@QtUninvokable public final void setData(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) Overloaded function for
setData(int, int, int, int, int, int, io.qt.opengl.QOpenGLTexture.PixelFormat, io.qt.opengl.QOpenGLTexture.PixelType, java.nio.Buffer, io.qt.opengl.QOpenGLPixelTransferOptions)
withoptions = null
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setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setData
@QtUninvokable public final void setData(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data) -
setSize
Overloaded function for
setSize(int, int, int)
withdepth = 1
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setSize
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