Module qtjambi.quick
Package io.qt.quick
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Interface Summary Interface Description QNativeInterface.QSGD3D11Texture Provides access to and enables adopting Direct3D 11 texture objectsQNativeInterface.QSGOpenGLTexture Provides access to and enables adopting OpenGL texture objectsQSGRendererInterface An interface providing access to some of the graphics API specific internals of the scenegraph -
Class Summary Class Description QNativeInterface Java wrapper for Qt class QNativeInterfaceQNativeInterface.QSGD3D11Texture.Impl Implementor class for interfaceQNativeInterface.QSGD3D11Texture
QNativeInterface.QSGOpenGLTexture.Impl Implementor class for interfaceQNativeInterface.QSGOpenGLTexture
QQuickAsyncImageProvider Interface for for asynchronous control of QML image requestsQQuickFramebufferObject Convenience class for integrating OpenGL rendering using a framebuffer object (FBO) with Qt QuickQQuickFramebufferObject.Renderer Java wrapper for Qt class QQuickFramebufferObject::RendererQQuickGraphicsConfiguration Container for low-level graphics settings that can affect how the underlying graphics API, such as Vulkan, is initialized by the Qt Quick scene graph.QQuickGraphicsDevice Opaque container for native graphics objects representing graphics devices or contextsQQuickImageProvider Interface for supporting pixmaps and threaded image requests in QMLQQuickImageResponse Interface for asynchronous image loading in QQuickAsyncImageProviderQQuickItem The most basic of all visual items in Qt QuickQQuickItem.Flags QFlags type for enumQQuickItem.Flag
QQuickItem.UpdatePaintNodeData Java wrapper for Qt class QQuickItem::UpdatePaintNodeDataQQuickItemGrabResult Contains the result from QQuickItem::grabToImage()QQuickOpenGLUtils Contains utilities for Qt Quick when used with an OpenGL backendQQuickPaintedItem Way to use the QPainter API in the QML Scene GraphQQuickPaintedItem.PerformanceHints QFlags type for enumQQuickPaintedItem.PerformanceHint
QQuickRenderControl Mechanism for rendering the Qt Quick scenegraph onto an offscreen render target in a fully application-controlled mannerQQuickRenderTarget Opaque container for native graphics resources specifying a render target, and associated metadataQQuickTextDocument Access to the QTextDocument of QQuickTextEditQQuickTextureFactory Interface for loading custom textures from QMLQQuickTransform Java wrapper for Qt class QQuickTransformQQuickView Window for displaying a Qt Quick user interfaceQQuickWindow The window for displaying a graphical QML sceneQQuickWindow.CreateTextureOptions QFlags type for enumQQuickWindow.CreateTextureOption
QQuickWindow.GraphicsStateInfo Describes some of the RHI's graphics state at the point of a beginExternalCommands() callQSGBasicGeometryNode Serves as a baseclass for geometry based nodesQSGClipNode Implements the clipping functionality in the scene graphQSGDynamicTexture Serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO'sQSGFlatColorMaterial Convenient way of rendering solid colored geometry in the scene graphQSGGeometry Low-level storage for graphics primitives in the Qt Quick Scene GraphQSGGeometry.Attribute QSGGeometry::Attribute describes a single vertex attribute in a QSGGeometryQSGGeometry.AttributeSet QSGGeometry::AttributeSet describes how the vertices in a QSGGeometry are built upQSGGeometry.ColoredPoint2D QSGGeometry::ColoredPoint2D struct is a convenience struct for accessing 2D Points with a colorQSGGeometry.ColoredPoint2DVertexData QSGGeometry.Point2D QSGGeometry::Point2D struct is a convenience struct for accessing 2D PointsQSGGeometry.Point2DVertexData QSGGeometry.TexturedPoint2D QSGGeometry::TexturedPoint2D struct is a convenience struct for accessing 2D Points with texture coordinatesQSGGeometry.TexturedPoint2DVertexData QSGGeometry.VertexData<T extends QtObjectInterface> QSGGeometryNode Used for all rendered content in the scene graphQSGImageNode Provided for convenience to easily draw textured content using the QML scene graphQSGImageNode.TextureCoordinatesTransformMode QFlags type for enumQSGImageNode.TextureCoordinatesTransformFlag
QSGMaterial Encapsulates rendering state for a shader programQSGMaterial.Flags QFlags type for enumQSGMaterial.Flag
QSGMaterialShader Represents a graphics API independent shader programQSGMaterialShader.Flags QFlags type for enumQSGMaterialShader.Flag
QSGMaterialShader.GraphicsPipelineState Describes state changes that the material wants to apply to the currently active graphics pipeline stateQSGMaterialShader.GraphicsPipelineState.ColorMask QFlags type for enumQSGMaterialShader.GraphicsPipelineState.ColorMaskComponent
QSGMaterialShader.RenderState Encapsulates the current rendering state during a call to QSGMaterialShader::updateUniformData() and the other update type of functionsQSGMaterialShader.RenderState.DirtyStates QFlags type for enumQSGMaterialShader.RenderState.DirtyState
QSGMaterialType Used as a unique type token in combination with QSGMaterialQSGNinePatchNode Java wrapper for Qt class QSGNinePatchNodeQSGNode The base class for all nodes in the scene graphQSGNode.DirtyState QFlags type for enumQSGNode.DirtyStateBit
QSGNode.Flags QFlags type for enumQSGNode.Flag
QSGNodeVisitor Java wrapper for Qt class QSGNodeVisitorQSGOpacityNode Used to change opacity of nodesQSGOpaqueTextureMaterial Convenient way of rendering textured geometry in the scene graphQSGRectangleNode Convenience class for drawing solid filled rectangles using scenegraphQSGRendererInterface.Impl Implementor class for interfaceQSGRendererInterface
QSGRendererInterface.ShaderCompilationTypes QFlags type for enumQSGRendererInterface.ShaderCompilationType
QSGRendererInterface.ShaderSourceTypes QFlags type for enumQSGRendererInterface.ShaderSourceType
QSGRenderNode Represents a set of custom rendering commands targeting the graphics API that is in use by the scenegraphQSGRenderNode.RenderingFlags QFlags type for enumQSGRenderNode.RenderingFlag
QSGRenderNode.RenderState Java wrapper for Qt class QSGRenderNode::RenderStateQSGRenderNode.StateFlags QFlags type for enumQSGRenderNode.StateFlag
QSGRootNode Java wrapper for Qt class QSGRootNodeQSGSimpleRectNode Convenience class for drawing solid filled rectangles using scenegraphQSGSimpleTextureNode Provided for convenience to easily draw textured content using the QML scene graphQSGSimpleTextureNode.TextureCoordinatesTransformMode QFlags type for enumQSGSimpleTextureNode.TextureCoordinatesTransformFlag
QSGTexture The base class for textures used in the scene graphQSGTextureMaterial Convenient way of rendering textured geometry in the scene graphQSGTextureProvider Encapsulates texture based entities in QMLQSGTransformNode Implements transformations in the scene graphQSGVertexColorMaterial Convenient way of rendering per-vertex colored geometry in the scene graph -