Uses of Class
io.qt.qt3d.render.QAbstractTexture
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Uses of QAbstractTexture in io.qt.qt3d.extras
Modifier and TypeFieldDescriptionfinal QObject.Signal1<QAbstractTexture>
QDiffuseMapMaterial.diffuseChanged
final QObject.Signal1<QAbstractTexture>
QDiffuseSpecularMapMaterial.diffuseChanged
final QObject.Signal1<QAbstractTexture>
QNormalDiffuseMapMaterial.diffuseChanged
final QObject.Signal1<QAbstractTexture>
QNormalDiffuseSpecularMapMaterial.diffuseChanged
final QObject.Signal1<QAbstractTexture>
QNormalDiffuseMapMaterial.normalChanged
final QObject.Signal1<QAbstractTexture>
QNormalDiffuseSpecularMapMaterial.normalChanged
final QObject.Signal1<QAbstractTexture>
QDiffuseSpecularMapMaterial.specularChanged
final QObject.Signal1<QAbstractTexture>
QNormalDiffuseSpecularMapMaterial.specularChanged
final QObject.Signal1<QAbstractTexture>
QAbstractSpriteSheet.textureChanged
SeeQt3DExtras::QAbstractSpriteSheet::
textureChanged(Qt3DRender::QAbstractTexture*) final QObject.Signal1<QAbstractTexture>
QTextureMaterial.textureChanged
Modifier and TypeMethodDescriptionfinal QAbstractTexture
QDiffuseMapMaterial.diffuse()
final QAbstractTexture
QDiffuseSpecularMapMaterial.diffuse()
final QAbstractTexture
QNormalDiffuseMapMaterial.diffuse()
final QAbstractTexture
QNormalDiffuseSpecularMapMaterial.diffuse()
final QAbstractTexture
QNormalDiffuseMapMaterial.normal()
final QAbstractTexture
QNormalDiffuseSpecularMapMaterial.normal()
final QAbstractTexture
QDiffuseSpecularMapMaterial.specular()
final QAbstractTexture
QNormalDiffuseSpecularMapMaterial.specular()
final QAbstractTexture
QAbstractSpriteSheet.texture()
SeeQt3DExtras::QAbstractSpriteSheet::
texture()const final QAbstractTexture
QTextureMaterial.texture()
Modifier and TypeMethodDescriptionfinal void
QDiffuseMapMaterial.setDiffuse
(QAbstractTexture diffuse) final void
QDiffuseSpecularMapMaterial.setDiffuse
(QAbstractTexture diffuse) final void
QNormalDiffuseMapMaterial.setDiffuse
(QAbstractTexture diffuse) final void
QNormalDiffuseSpecularMapMaterial.setDiffuse
(QAbstractTexture diffuse) final void
QNormalDiffuseMapMaterial.setNormal
(QAbstractTexture normal) final void
QNormalDiffuseSpecularMapMaterial.setNormal
(QAbstractTexture normal) final void
QDiffuseSpecularMapMaterial.setSpecular
(QAbstractTexture specular) final void
QNormalDiffuseSpecularMapMaterial.setSpecular
(QAbstractTexture specular) final void
QAbstractSpriteSheet.setTexture
(QAbstractTexture texture) SeeQt3DExtras::QAbstractSpriteSheet::
setTexture(Qt3DRender::QAbstractTexture*) final void
QTextureMaterial.setTexture
(QAbstractTexture texture) -
Uses of QAbstractTexture in io.qt.qt3d.render
Modifier and TypeClassDescriptionclass
Allows to use a textureId from a separate OpenGL context in a Qt 3D sceneclass
A QAbstractTexture with a Target1D target formatclass
A QAbstractTexture with a Target1DArray target formatclass
A QAbstractTexture with a Target2D target formatclass
A QAbstractTexture with a Target2DArray target formatclass
A QAbstractTexture with a Target2DMultisample target formatclass
A QAbstractTexture with a Target2DMultisampleArray target formatclass
A QAbstractTexture with a Target3D target formatclass
A QAbstractTexture with a TargetBuffer target formatclass
A QAbstractTexture with a TargetCubeMap target formatclass
A QAbstractTexture with a TargetCubeMapArray target formatclass
Handles the texture loading and setting the texture's propertiesclass
A QAbstractTexture with a TargetRectangle target formatModifier and TypeFieldDescriptionfinal QObject.Signal1<QAbstractTexture>
QEnvironmentLight.irradianceChanged
final QObject.Signal1<QAbstractTexture>
QEnvironmentLight.specularChanged
final QObject.Signal1<QAbstractTexture>
QRenderTargetOutput.textureChanged
final QObject.Signal1<QAbstractTexture>
QShaderImage.textureChanged
Modifier and TypeMethodDescriptionfinal QAbstractTexture
QEnvironmentLight.irradiance()
final QAbstractTexture
QEnvironmentLight.specular()
final QAbstractTexture
QRenderTargetOutput.texture()
final QAbstractTexture
QShaderImage.texture()
Modifier and TypeMethodDescriptionfinal void
QEnvironmentLight.setIrradiance
(QAbstractTexture irradiance) final void
QEnvironmentLight.setSpecular
(QAbstractTexture specular) final void
QRenderTargetOutput.setTexture
(QAbstractTexture texture) final void
QShaderImage.setTexture
(QAbstractTexture texture) ModifierConstructorDescriptionQParameter
(String name, QAbstractTexture texture) Overloaded constructor forQParameter(java.lang.String, io.qt.qt3d.render.QAbstractTexture, io.qt.qt3d.core.QNode)
withparent = null
.QParameter
(String name, QAbstractTexture texture, QNode parent)