Module qtjambi.qt3drender
Package io.qt.qt3d.render
package io.qt.qt3d.render
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ClassDescriptionJava wrapper for Qt class
Qt3DRender::PropertyReaderInterface
Abstract base class for all functorsEncapsulate a QAbstractLight object in a Qt 3D sceneJava wrapper for Qt enumQt3DRender::QAbstractLight::Type
An abstract base class for ray casting in 3d scenesJava wrapper for Qt enumQt3DRender::QAbstractRayCaster::FilterMode
Java wrapper for Qt enumQt3DRender::QAbstractRayCaster::RunMode
A base class to be used to provide texturesJava wrapper for Qt enumQt3DRender::QAbstractTexture::ComparisonFunction
Java wrapper for Qt enumQt3DRender::QAbstractTexture::ComparisonMode
Java wrapper for Qt enumQt3DRender::QAbstractTexture::CubeMapFace
Java wrapper for Qt enumQt3DRender::QAbstractTexture::Filter
Java wrapper for Qt enumQt3DRender::QAbstractTexture::HandleType
Java wrapper for Qt enumQt3DRender::QAbstractTexture::Status
Java wrapper for Qt enumQt3DRender::QAbstractTexture::Target
Java wrapper for Qt enumQt3DRender::QAbstractTexture::TextureFormat
Encapsulates the necessary information to create an OpenGL texture imageEnable alpha-to-coverage multisampling modeSpecify alpha reference testJava wrapper for Qt enumQt3DRender::QAlphaTest::AlphaFunction
Defines an attribute and how data should be read from a QBufferJava wrapper for Qt enumQt3DRender::QAttribute::AttributeType
Java wrapper for Qt enumQt3DRender::QAttribute::VertexBaseType
Specifies the equation used for both the RGB blend equation and the Alpha blend equationJava wrapper for Qt enumQt3DRender::QBlendEquation::BlendFunction
Encapsulates blending information: specifies how the incoming values (what's going to be drawn) are going to affect the existing values (what is already drawn)Java wrapper for Qt enumQt3DRender::QBlendEquationArguments::Blending
FrameGraph node to transfer a rectangle of pixel values from one region of a render target to anotherJava wrapper for Qt enumQt3DRender::QBlitFramebuffer::InterpolationMethod
Provides a data store for raw data to later be used as vertices or uniformsJava wrapper for Qt enumQt3DRender::QBuffer::AccessType
Java wrapper for Qt enumQt3DRender::QBuffer::BufferType
Java wrapper for Qt enumQt3DRender::QBuffer::UsageType
Exchanges buffer data between GPU and CPUProvides a mechanism to generate buffer data from a jobDefines a view point through which the scene will be renderedJava wrapper for Qt enumQt3DRender::QCamera::CameraTranslationOption
Qt3DRender::QCameraLens specifies the projection matrix that will be used to define a Camera for a 3D sceneJava wrapper for Qt enumQt3DRender::QCameraLens::ProjectionType
Class to allow for selection of camera to be usedClass to clear buffersJava wrapper for Qt enumQt3DRender::QClearBuffers::BufferType
QFlags
type for enumQClearBuffers.BufferType
Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistanceAllows specifying which color components should be written to the currently bound frame bufferQComponent to issue work for the compute shader on GPUJava wrapper for Qt enumQt3DRender::QComputeCommand::RunType
Specifies whether front or back face culling is enabledJava wrapper for Qt enumQt3DRender::QCullFace::CullingMode
Java wrapper for Qt classQt3DRender::QDebugOverlay
Enables remapping depth values written into the depth bufferTests the fragment shader's depth value against the depth of a sample being written toJava wrapper for Qt enumQt3DRender::QDepthTest::DepthFunction
Encapsulate a Directional Light object in a Qt 3D sceneFrameGraph node to issue work for the compute shader on GPUEnable ditheringBase class for effects in a Qt 3D sceneEncapsulate an environment light object in a Qt 3D sceneStorage for filter keys and their valuesBase class of all FrameGraph configuration nodesA base class for changes in the FrameGraphNodeDefines front and back facing polygonsJava wrapper for Qt enumQt3DRender::QFrontFace::WindingDirection
Enable frustum culling for the FrameGraphEncapsulates geometryJava wrapper for Qt classQt3DRender::QGeometryFactory
Encapsulates geometry renderingJava wrapper for Qt enumQt3DRender::QGeometryRenderer::PrimitiveType
Identifies the API required for the attached QTechniqueJava wrapper for Qt enumQt3DRender::QGraphicsApiFilter::Api
Java wrapper for Qt enumQt3DRender::QGraphicsApiFilter::OpenGLProfile
Way of filtering which entities will be renderedControls layers drawn in a frame graph branchJava wrapper for Qt enumQt3DRender::QLayerFilter::FilterMode
Way of controlling the complexity of rendered entities based on their size on the screenJava wrapper for Qt enumQt3DRender::QLevelOfDetail::ThresholdType
Simple spherical volume, defined by its center and radiusProvides a way of enabling child entities based on distance or screen sizeSpecifies the width of rasterized linesProvides an abstract class that should be the base of all material component classes in a sceneClass to emplace a memory barrierJava wrapper for Qt enumQt3DRender::QMemoryBarrier::Operation
QFlags
type for enumQMemoryBarrier.Operation
A custom mesh loaderJava wrapper for Qt enumQt3DRender::QMesh::Status
Enable multisample antialiasingDisable depth writeWhen a Qt3DRender::QNoDraw node is present in a FrameGraph branch, this prevents the renderer from rendering any primitiveWhen a Qt3DRender::QNoPicking node is present in a FrameGraph branch, this prevents the render aspect from performing picking selection for the given branchInstantiates a component that can be used to interact with a QEntity by a process known as pickingA QAbstractTextureImage that can be written through a QPainterProvides storage for a name and value pair.Holds information when an object is pickedJava wrapper for Qt enumQt3DRender::QPickEvent::Buttons
Java wrapper for Qt enumQt3DRender::QPickEvent::Modifiers
Specifies how entity picking is handledJava wrapper for Qt enumQt3DRender::QPickingSettings::FaceOrientationPickingMode
Java wrapper for Qt enumQt3DRender::QPickingSettings::PickMethod
Java wrapper for Qt enumQt3DRender::QPickingSettings::PickResultMode
Holds information when a segment of a line is pickedHolds information when a segment of a point cloud is pickedHolds information when a triangle is pickedEncapsulate a Point Light object in a Qt 3D sceneSpecifies the size of rasterized points.Java wrapper for Qt enumQt3DRender::QPointSize::SizeMode
Sets the scale and steps to calculate depth values for polygon offsetsSelect entities which are within a distance threshold of a target entityRender state allows to control the type of rasterization to be performedJava wrapper for Qt enumQt3DRender::QRasterMode::FaceMode
Java wrapper for Qt enumQt3DRender::QRasterMode::RasterMode
Qt3DRender::QRayCaster is used to perform ray casting tests in 3d world coordinatesDetails of a hit when casting a ray through a modelJava wrapper for Qt enumQt3DRender::QRayCasterHit::HitType
ClassJava wrapper for Qt enumQt3DRender::QRenderAspect::RenderType
Holds settings related to available rendering enginesJava wrapper for Qt enumQt3DRender::QRenderCapabilities::API
Java wrapper for Qt enumQt3DRender::QRenderCapabilities::Profile
Frame graph node for render captureReceives the result of render capture requestEncapsulates a Render PassProvides storage for vectors of Filter Keys and ParametersHolds settings related to rendering process and host the active FrameGraphJava wrapper for Qt enumQt3DRender::QRenderSettings::RenderPolicy
An abstract base class for all render statesFrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branchProvides a way of specifying the render surfaceEncapsulates a target (usually a frame buffer object) which the renderer can render intoAllows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc...Java wrapper for Qt enumQt3DRender::QRenderTargetOutput::AttachmentPoint
Provides a way of specifying a render targetProvides the facility to load an existing SceneJava wrapper for Qt enumQt3DRender::QSceneLoader::ComponentType
Java wrapper for Qt enumQt3DRender::QSceneLoader::Status
Discards fragments that fall outside of a certain rectangular portion of the screenPerforme ray casting test based on screen coordinatesEnables seamless cubemap texture filteringFrameGraphNode used to insert a fence in the graphics command streamJava wrapper for Qt enumQt3DRender::QSetFence::HandleType
Provides a way of specifying values of a Uniform Block or a shader structureProvides Image access to shader programsJava wrapper for Qt enumQt3DRender::QShaderImage::Access
Java wrapper for Qt enumQt3DRender::QShaderImage::ImageFormat
Encapsulates a Shader ProgramJava wrapper for Qt enumQt3DRender::QShaderProgram::Format
Java wrapper for Qt enumQt3DRender::QShaderProgram::ShaderType
Java wrapper for Qt enumQt3DRender::QShaderProgram::Status
Generates a Shader Program content from loaded graphsAllows to use a textureId from a separate OpenGL context in a Qt 3D sceneProvides storage for the sort types to be usedJava wrapper for Qt enumQt3DRender::QSortPolicy::SortType
Encapsulate a Spot Light object in a Qt 3D sceneControls the front and back writing of individual bits in the stencil planesSpecifies stencil operationSets the actions to be taken when stencil and depth tests failJava wrapper for Qt enumQt3DRender::QStencilOperationArguments::FaceMode
Java wrapper for Qt enumQt3DRender::QStencilOperationArguments::Operation
Specifies arguments for the stecil testSpecifies arguments for stencil testJava wrapper for Qt enumQt3DRender::QStencilTestArguments::StencilFaceMode
Java wrapper for Qt enumQt3DRender::QStencilTestArguments::StencilFunction
Enables or disables entire subtrees of framegraph nodesJava wrapper for Qt enumQt3DRender::QSubtreeEnabler::Enablement
Contains classes that enable 2D and 3D renderingJava wrapper for Qt enumQt3DRender::API
Encapsulates a TechniqueA QFrameGraphNode used to select QTechniques to useA QAbstractTexture with a Target1D target formatA QAbstractTexture with a Target1DArray target formatA QAbstractTexture with a Target2D target formatA QAbstractTexture with a Target2DArray target formatA QAbstractTexture with a Target2DMultisample target formatA QAbstractTexture with a Target2DMultisampleArray target formatA QAbstractTexture with a Target3D target formatA QAbstractTexture with a TargetBuffer target formatA QAbstractTexture with a TargetCubeMap target formatA QAbstractTexture with a TargetCubeMapArray target formatStores texture information such as the target, height, width, depth, layers, wrap, and if mipmaps are enabledHolds content and information required to perform partial updates of a texture contentProvides the image data for a textureEncapsulates the necessary information to create an OpenGL texture image from an image sourceJava wrapper for Qt enumQt3DRender::QTextureImage::Status
Stores data representing a textureProvides texture image data for QAbstractTextureImageHandles the texture loading and setting the texture's propertiesA QAbstractTexture with a TargetRectangle target formatDefines the wrap mode a Qt3DRender::QAbstractTexture should apply to a textureJava wrapper for Qt enumQt3DRender::QTextureWrapMode::WrapMode
A viewport on the Qt3D SceneFrameGraphNode used to wait for a fence in the graphics command stream to become signaledJava wrapper for Qt enumQt3DRender::QWaitFence::HandleType