Class QNormalDiffuseMapMaterial

All Implemented Interfaces:
QtObjectInterface, QtSignalBlockerInterface, QtSignalEmitterInterface, QtThreadAffineInterface
Direct Known Subclasses:

public class QNormalDiffuseMapMaterial extends QMaterial

Default implementation of the phong lighting and bump effect where the diffuse light component is read from a texture map and the normals of the mesh being rendered from a normal texture map

Java wrapper for Qt class Qt3DExtras::QNormalDiffuseMapMaterial