QShaderDescription.UniformBlock
clone()
final QList<QShaderDescription.UniformBlock>
uniformBlocks()
QShaderDescription::uniformBlocks()const
final boolean
equals(QShaderDescription.UniformBlock rhs)
operator==(QShaderDescription::UniformBlock,QShaderDescription::UniformBlock)
UniformBlock(QShaderDescription.UniformBlock other)
QShaderDescription::UniformBlock::UniformBlock(QShaderDescription::UniformBlock)