Uses of Class
io.qt.quick.QSGTexture
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Uses of QSGTexture in io.qt.quick
Modifier and TypeClassDescriptionclass
Serves as a baseclass for dynamically changing textures, such as content that is rendered to FBO'sModifier and TypeMethodDescriptionabstract QSGTexture
QQuickTextureFactory.createTexture
(QQuickWindow window) final QSGTexture
QQuickWindow.createTextureFromImage
(QImage image) final QSGTexture
QQuickWindow.createTextureFromImage
(QImage image, QQuickWindow.CreateTextureOption ... options) Overloaded function forQQuickWindow.createTextureFromImage(io.qt.gui.QImage, io.qt.quick.QQuickWindow.CreateTextureOptions)
.final QSGTexture
QQuickWindow.createTextureFromImage
(QImage image, QQuickWindow.CreateTextureOptions options) final QSGTexture
QQuickWindow.createTextureFromRhiTexture
(QRhiTexture texture) Overloaded function forQQuickWindow.createTextureFromRhiTexture(io.qt.gui.rhi.QRhiTexture, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.final QSGTexture
QQuickWindow.createTextureFromRhiTexture
(QRhiTexture texture, QQuickWindow.CreateTextureOption ... options) final QSGTexture
QQuickWindow.createTextureFromRhiTexture
(QRhiTexture texture, QQuickWindow.CreateTextureOptions options) abstract QSGTexture
QSGImageNode.texture()
final QSGTexture
QSGOpaqueTextureMaterial.texture()
final QSGTexture
QSGSimpleTextureNode.texture()
abstract QSGTexture
QSGTextureProvider.texture()
Modifier and TypeMethodDescriptionstatic void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRectF rect, QRectF sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRectF rect, QRectF sourceRect, QSGImageNode.TextureCoordinatesTransformMode texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRectF rect, QRect sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRectF rect, QRect sourceRect, QSGImageNode.TextureCoordinatesTransformMode texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRect rect, QRectF sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRect rect, QRectF sourceRect, QSGImageNode.TextureCoordinatesTransformMode texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRect rect, QRect sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRect rect, QRect sourceRect, QSGImageNode.TextureCoordinatesTransformMode texCoordMode) static void
QSGNinePatchNode.rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr) SeeQSGNinePatchNode::
rebuildGeometry(QSGTexture*, QSGGeometry*, QVector4D, QRectF, qreal) static void
QSGNinePatchNode.rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRect bounds, double dpr) abstract void
QSGImageNode.setTexture
(QSGTexture texture) abstract void
QSGNinePatchNode.setTexture
(QSGTexture texture) SeeQSGNinePatchNode::
setTexture(QSGTexture*) final void
QSGOpaqueTextureMaterial.setTexture
(QSGTexture texture) final void
QSGSimpleTextureNode.setTexture
(QSGTexture texture) void
QSGMaterialShader.updateSampledImage
(QSGMaterialShader.RenderState state, int binding, QSGTexture[] texture, QSGMaterial newMaterial, QSGMaterial oldMaterial) -
Uses of QSGTexture in io.qt.quick.nativeinterface
Modifier and TypeMethodDescriptionstatic QSGTexture
QSGD3D11Texture.fromNative
(QNativePointer texture, QQuickWindow window, QSize size) Overloaded function forQSGD3D11Texture.fromNative(QNativePointer, io.qt.quick.QQuickWindow, io.qt.core.QSize, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.static QSGTexture
QSGD3D11Texture.fromNative
(QNativePointer texture, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOption ... options) static QSGTexture
QSGD3D11Texture.fromNative
(QNativePointer texture, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOptions options) static QSGTexture
QSGD3D12Texture.fromNative
(QNativePointer texture, int resourceState, QQuickWindow window, QSize size) Overloaded function forQSGD3D12Texture.fromNative(QNativePointer, int, io.qt.quick.QQuickWindow, io.qt.core.QSize, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.static QSGTexture
QSGD3D12Texture.fromNative
(QNativePointer texture, int resourceState, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOption ... options) static QSGTexture
QSGD3D12Texture.fromNative
(QNativePointer texture, int resourceState, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOptions options) static QSGTexture
QSGMetalTexture.fromNative
(QNativePointer texture, QQuickWindow window, QSize size) Overloaded function forQSGMetalTexture.fromNative(io.qt.QNativePointer, io.qt.quick.QQuickWindow, io.qt.core.QSize, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.static QSGTexture
QSGMetalTexture.fromNative
(QNativePointer texture, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOption ... options) static QSGTexture
QSGMetalTexture.fromNative
(QNativePointer texture, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOptions options) static QSGTexture
QSGOpenGLTexture.fromNative
(int textureId, QQuickWindow window, QSize size) Overloaded function forQSGOpenGLTexture.fromNative(int, io.qt.quick.QQuickWindow, io.qt.core.QSize, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.static QSGTexture
QSGOpenGLTexture.fromNative
(int textureId, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOption ... options) static QSGTexture
QSGOpenGLTexture.fromNative
(int textureId, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOptions options) static QSGTexture
QSGVulkanTexture.fromNative
(long image, int layout, QQuickWindow window, QSize size) Overloaded function forQSGVulkanTexture.fromNative(long, int, io.qt.quick.QQuickWindow, io.qt.core.QSize, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.static QSGTexture
QSGVulkanTexture.fromNative
(long image, int layout, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOption ... options) static QSGTexture
QSGVulkanTexture.fromNative
(long image, int layout, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOptions options) static QSGTexture
QSGOpenGLTexture.fromNativeExternalOES
(int textureId, QQuickWindow window, QSize size) Overloaded function forQSGOpenGLTexture.fromNativeExternalOES(int, io.qt.quick.QQuickWindow, io.qt.core.QSize, io.qt.quick.QQuickWindow.CreateTextureOptions)
withoptions = new io.qt.quick.QQuickWindow.CreateTextureOptions(0)
.static QSGTexture
QSGOpenGLTexture.fromNativeExternalOES
(int textureId, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOption ... options) static QSGTexture
QSGOpenGLTexture.fromNativeExternalOES
(int textureId, QQuickWindow window, QSize size, QQuickWindow.CreateTextureOptions options)