Uses of Class
io.qt.quick.QQuickRenderTarget.Flags
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Uses of QQuickRenderTarget.Flags in io.qt.quick
Modifier and TypeMethodDescriptionQQuickRenderTarget.Flag.asFlags()
Create a QFlags of the enum entry.QQuickRenderTarget.Flag.cleared
(QQuickRenderTarget.Flag e) Excludes other enum entry from a flag of this entry.final QQuickRenderTarget.Flags
QQuickRenderTarget.Flags.clone()
Clones the flagsQQuickRenderTarget.Flag.combined
(QQuickRenderTarget.Flag e) Combines this entry with other enum entry.final QQuickRenderTarget.Flags
QQuickRenderTarget.Flags.combined
(QQuickRenderTarget.Flag e) Combines this flags with enum entry.static QQuickRenderTarget.Flags
QQuickRenderTarget.Flag.flags
(QQuickRenderTarget.Flag ... values) Creates a newQQuickRenderTarget.Flags
from the entries.final QQuickRenderTarget.Flags
QQuickRenderTarget.Flags.setFlag
(QQuickRenderTarget.Flag e) Sets the flage
final QQuickRenderTarget.Flags
QQuickRenderTarget.Flags.setFlag
(QQuickRenderTarget.Flag e, boolean on) Sets or clears the flagflag
Modifier and TypeMethodDescriptionfinal int
QQuickRenderTarget.Flags.compareTo
(QQuickRenderTarget.Flags other) static QQuickRenderTarget
QQuickRenderTarget.fromD3D11Texture
(QNativePointer texture, int format, QSize pixelSize, int sampleCount, QQuickRenderTarget.Flags flags) static QQuickRenderTarget
QQuickRenderTarget.fromD3D12Texture
(QNativePointer texture, int resourceState, int format, int viewFormat, QSize pixelSize, int sampleCount, int arraySize, QQuickRenderTarget.Flags flags) static QQuickRenderTarget
QQuickRenderTarget.fromMetalTexture
(QNativePointer texture, int format, int viewFormat, QSize pixelSize, int sampleCount, int arraySize, QQuickRenderTarget.Flags flags) static QQuickRenderTarget
QQuickRenderTarget.fromOpenGLTexture
(int textureId, int format, QSize pixelSize, int sampleCount, int arraySize, QQuickRenderTarget.Flags flags) static QQuickRenderTarget
QQuickRenderTarget.fromVulkanImage
(long image, int layout, int format, int viewFormat, QSize pixelSize, int sampleCount, int arraySize, QQuickRenderTarget.Flags flags)