Uses of Class
io.qt.gui.QVector4D
-
Uses of QVector4D in io.qt.gui
Modifier and TypeMethodDescriptionfinal QVector4D
QVector4D.clone()
Creates and returns a copy of this object.final QVector4D
QMatrix4x4.column
(int index) final QVector4D
QVector4D.div
(float divisor) Seeoperator/(QVector4D,
float) final QVector4D
Seeoperator/(QVector4D,
QVector4D) final QVector4D
QVector4D.divide
(float divisor) final QVector4D
final QVector4D
final QVector4D
final QVector4D
QVector4D.multiply
(float factor) final QVector4D
final QVector4D
QVector4D.normalized()
final QVector4D
final QVector4D
QMatrix4x4.row
(int index) final QVector4D
final QVector4D
Seeoperator*(QMatrix4x4,
QVector4D) final QVector4D
QVector4D.times
(float factor) Seeoperator*(QVector4D,
float) final QVector4D
QVector4D.times
(QMatrix4x4 matrix) Seeoperator*(QVector4D,
QMatrix4x4) final QVector4D
QVector4D.times
(QTransform matrix) Overloaded function fortimes(io.qt.gui.QMatrix4x4)
.final QVector4D
Seeoperator*(QVector4D,
QVector4D) final QVector4D
QQuaternion.toVector4D()
final QVector4D
QVector2D.toVector4D()
final QVector4D
QVector3D.toVector4D()
final QVector4D
QVector4D.unaryMinus()
Seeoperator-(QVector4D)
Modifier and TypeMethodDescriptionfinal QVector4D
final QVector4D
Seeoperator/(QVector4D,
QVector4D) final QVector4D
static float
QVector4D.dotProduct
(QVector4D v1, QVector4D v2) final boolean
final QVector4D
final QVector4D
final QVector4D
final QVector4D
static boolean
QVector4D.qFuzzyCompare
(QVector4D v1, QVector4D v2) final void
final void
final QVector4D
final QVector4D
Seeoperator*(QMatrix4x4,
QVector4D) final QVector4D
Seeoperator*(QVector4D,
QVector4D) -
Uses of QVector4D in io.qt.opengl
Modifier and TypeMethodDescriptionfinal void
QOpenGLShaderProgram.setAttributeArray
(int location, QVector4D[] values) final void
QOpenGLShaderProgram.setAttributeArray
(String name, QVector4D[] values) final void
QOpenGLShaderProgram.setAttributeValue
(int location, QVector4D value) final void
QOpenGLShaderProgram.setAttributeValue
(String name, QVector4D value) final void
QOpenGLShaderProgram.setUniformValue
(int location, QVector4D value) final void
QOpenGLShaderProgram.setUniformValue
(String name, QVector4D value) final void
QOpenGLShaderProgram.setUniformValueArray
(int location, QVector4D[] values) final void
QOpenGLShaderProgram.setUniformValueArray
(String name, QVector4D[] values) -
Uses of QVector4D in io.qt.quick
Modifier and TypeMethodDescriptionstatic void
QSGNinePatchNode.rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr) SeeQSGNinePatchNode::
rebuildGeometry(QSGTexture*, QSGGeometry*, QVector4D, QRectF, qreal) static void
QSGNinePatchNode.rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRect bounds, double dpr) -
Uses of QVector4D in io.qt.quick3d
Modifier and TypeMethodDescriptionfinal QVector4D
QQuick3DInstancing.InstanceTableEntry.color()
SeeQQuick3DInstancing::InstanceTableEntry::
color final QVector4D
QQuick3DInstancing.instanceCustomData
(int index) SeeQQuick3DInstancing::
instanceCustomData(int) final QVector4D
QQuick3DInstancing.InstanceTableEntry.instanceData()
SeeQQuick3DInstancing::InstanceTableEntry::
instanceData final QVector4D
QQuick3DInstancing.InstanceTableEntry.row0()
SeeQQuick3DInstancing::InstanceTableEntry::
row0 final QVector4D
QQuick3DInstancing.InstanceTableEntry.row1()
SeeQQuick3DInstancing::InstanceTableEntry::
row1 final QVector4D
QQuick3DInstancing.InstanceTableEntry.row2()
SeeQQuick3DInstancing::InstanceTableEntry::
row2 Modifier and TypeMethodDescriptionprotected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntry
(QVector3D position, QVector3D scale, QVector3D eulerRotation, Qt.GlobalColor color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntry
(QVector3D position, QVector3D scale, QVector3D eulerRotation, QColor color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntry
(QVector3D position, QVector3D scale, QVector3D eulerRotation, QRgba64 color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntry
(QVector3D position, QVector3D scale, QVector3D eulerRotation, String color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntryFromQuaternion
(QVector3D position, QVector3D scale, QQuaternion rotation, Qt.GlobalColor color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntryFromQuaternion
(QVector3D position, QVector3D scale, QQuaternion rotation, QColor color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntryFromQuaternion
(QVector3D position, QVector3D scale, QQuaternion rotation, QRgba64 color, QVector4D customData) protected static QQuick3DInstancing.InstanceTableEntry
QQuick3DInstancing.calculateTableEntryFromQuaternion
(QVector3D position, QVector3D scale, QQuaternion rotation, String color, QVector4D customData) final void
SeeQQuick3DInstancing::InstanceTableEntry::
color final void
QQuick3DInstancing.InstanceTableEntry.setInstanceData
(QVector4D instanceData) SeeQQuick3DInstancing::InstanceTableEntry::
instanceData final void
SeeQQuick3DInstancing::InstanceTableEntry::
row0 final void
SeeQQuick3DInstancing::InstanceTableEntry::
row1 final void
SeeQQuick3DInstancing::InstanceTableEntry::
row2