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QSGMaterialShader.GraphicsPipelineState.clone()
Creates and returns a copy of this object.
final boolean
See operator==(QSGMaterialShader::GraphicsPipelineState,QSGMaterialShader::GraphicsPipelineState)
boolean
See QSGMaterialShader::GraphicsPipelineState::GraphicsPipelineState(QSGMaterialShader::GraphicsPipelineState)