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See Qt3DAnimation::QSkeletonMapping::skeletonChanged(Qt3DCore::QAbstractSkeleton*)
See Qt3DAnimation::QSkeletonMapping::skeleton()const
final void
See Qt3DAnimation::QSkeletonMapping::setSkeleton(Qt3DCore::QAbstractSkeleton*)
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class
Holds the data for a skeleton to be used with skinned meshes
class
Used to load a skeleton of joints from file