Uses of Class
io.qt.quick.QSGMaterial
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Uses of QSGMaterial in io.qt.quick
Modifier and TypeClassDescriptionclass
Convenient way of rendering solid colored geometry in the scene graphclass
Convenient way of rendering textured geometry in the scene graphclass
Convenient way of rendering textured geometry in the scene graphclass
Convenient way of rendering per-vertex colored geometry in the scene graphModifier and TypeMethodDescriptionfinal QSGMaterial
QSGGeometryNode.activeMaterial()
SeeQSGGeometryNode::
activeMaterial()const final QSGMaterial
QSGGeometryNode.material()
final QSGMaterial
QSGGeometryNode.opaqueMaterial()
Modifier and TypeMethodDescriptionint
QSGFlatColorMaterial.compare
(QSGMaterial other) int
QSGMaterial.compare
(QSGMaterial other) int
QSGOpaqueTextureMaterial.compare
(QSGMaterial other) int
QSGVertexColorMaterial.compare
(QSGMaterial other) final void
QSGGeometryNode.setMaterial
(QSGMaterial material) final void
QSGGeometryNode.setOpaqueMaterial
(QSGMaterial material) boolean
QSGMaterialShader.updateGraphicsPipelineState
(QSGMaterialShader.RenderState state, QSGMaterialShader.GraphicsPipelineState ps, QSGMaterial newMaterial, QSGMaterial oldMaterial) void
QSGMaterialShader.updateSampledImage
(QSGMaterialShader.RenderState state, int binding, QSGTexture[] texture, QSGMaterial newMaterial, QSGMaterial oldMaterial) boolean
QSGMaterialShader.updateUniformData
(QSGMaterialShader.RenderState state, QSGMaterial newMaterial, QSGMaterial oldMaterial)