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QSGMaterialShader.GraphicsPipelineState.dstAlpha()
Destination alpha blending factor
QSGMaterialShader.GraphicsPipelineState.dstColor()
Destination blending factor, either RGB or RGBA depending on separateBlendFactors
QSGMaterialShader.GraphicsPipelineState.BlendFactor.resolve(int value)
Returns the corresponding enum entry for the given value.
QSGMaterialShader.GraphicsPipelineState.srcAlpha()
Source alpha blending factor
QSGMaterialShader.GraphicsPipelineState.srcColor()
Source blending factor, either RGB or RGBA depending on separateBlendFactors
QSGMaterialShader.GraphicsPipelineState.BlendFactor.valueOf(String name)
Returns the enum constant of this type with the specified name.
QSGMaterialShader.GraphicsPipelineState.BlendFactor.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
final void
Destination alpha blending factor
final void
Destination blending factor, either RGB or RGBA depending on separateBlendFactors
final void
Source alpha blending factor
final void
Source blending factor, either RGB or RGBA depending on separateBlendFactors