final QObject.Signal1<QLevelOfDetailBoundingSphere>
volumeOverrideChanged
Qt3DRender::QLevelOfDetail::volumeOverrideChanged(Qt3DRender::QLevelOfDetailBoundingSphere)
QLevelOfDetailBoundingSphere
clone()
final QLevelOfDetailBoundingSphere
createBoundingSphere(QVector3D center, float radius)
Qt3DRender::QLevelOfDetail::createBoundingSphere(QVector3D,float)
getVolumeOverride()
volumeOverride()
Qt3DRender::QLevelOfDetail::volumeOverride()const
final void
setVolumeOverride(QLevelOfDetailBoundingSphere volumeOverride)
Qt3DRender::QLevelOfDetail::setVolumeOverride(Qt3DRender::QLevelOfDetailBoundingSphere)
QLevelOfDetailBoundingSphere(QLevelOfDetailBoundingSphere other)
Qt3DRender::QLevelOfDetailBoundingSphere::QLevelOfDetailBoundingSphere(Qt3DRender::QLevelOfDetailBoundingSphere)