Class QNormalDiffuseSpecularMapMaterial

All Implemented Interfaces:
QtObjectInterface, QtSignalBlockerInterface, QtSignalEmitterInterface, QtThreadAffineInterface

public class QNormalDiffuseSpecularMapMaterial extends QMaterial

Java wrapper for Qt class Qt3DExtras::QNormalDiffuseSpecularMapMaterial

  • Field Details

    • staticMetaObject

      public static final QMetaObject staticMetaObject
      This variable stores the meta-object for the class.
    • ambientChanged

      public final QObject.Signal1<QColor> ambientChanged

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::ambientChanged(QColor)

    • diffuseChanged

      public final QObject.Signal1<QAbstractTexture> diffuseChanged

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::diffuseChanged(Qt3DRender::QAbstractTexture*)

    • normalChanged

      public final QObject.Signal1<QAbstractTexture> normalChanged

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::normalChanged(Qt3DRender::QAbstractTexture*)

    • shininessChanged

      public final QObject.Signal1<@QtPrimitiveType Float> shininessChanged

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::shininessChanged(float)

    • specularChanged

      public final QObject.Signal1<QAbstractTexture> specularChanged

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::specularChanged(Qt3DRender::QAbstractTexture*)

    • textureScaleChanged

      public final QObject.Signal1<@QtPrimitiveType Float> textureScaleChanged

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::textureScaleChanged(float)

  • Constructor Details

    • QNormalDiffuseSpecularMapMaterial

      public QNormalDiffuseSpecularMapMaterial()

      Overloaded constructor for QNormalDiffuseSpecularMapMaterial(io.qt.qt3d.core.QNode) with parent = null.

    • QNormalDiffuseSpecularMapMaterial

      public QNormalDiffuseSpecularMapMaterial(QNode parent)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::QNormalDiffuseSpecularMapMaterial(Qt3DCore::QNode*)

  • Method Details

    • getAmbient

      @QtUninvokable public final QColor getAmbient()

      Kotlin property getter. In Java use ambient() instead.

    • ambient

      @QtUninvokable public final QColor ambient()

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::ambient()const

    • getDiffuse

      @QtUninvokable public final QAbstractTexture getDiffuse()

      Kotlin property getter. In Java use diffuse() instead.

    • diffuse

      @QtUninvokable public final QAbstractTexture diffuse()

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::diffuse()const

    • getNormal

      @QtUninvokable public final QAbstractTexture getNormal()

      Kotlin property getter. In Java use normal() instead.

    • normal

      @QtUninvokable public final QAbstractTexture normal()

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::normal()const

    • setAmbient

      public final void setAmbient(QColor ambient)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::setAmbient(QColor)

    • setDiffuse

      public final void setDiffuse(QAbstractTexture diffuse)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::setDiffuse(Qt3DRender::QAbstractTexture*)

    • setNormal

      public final void setNormal(QAbstractTexture normal)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::setNormal(Qt3DRender::QAbstractTexture*)

    • setShininess

      public final void setShininess(float shininess)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::setShininess(float)

    • setSpecular

      public final void setSpecular(QAbstractTexture specular)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::setSpecular(Qt3DRender::QAbstractTexture*)

    • setTextureScale

      public final void setTextureScale(float textureScale)

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::setTextureScale(float)

    • getShininess

      @QtUninvokable public final float getShininess()

      Kotlin property getter. In Java use shininess() instead.

    • shininess

      @QtUninvokable public final float shininess()

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::shininess()const

    • getSpecular

      @QtUninvokable public final QAbstractTexture getSpecular()

      Kotlin property getter. In Java use specular() instead.

    • specular

      @QtUninvokable public final QAbstractTexture specular()

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::specular()const

    • getTextureScale

      @QtUninvokable public final float getTextureScale()

      Kotlin property getter. In Java use textureScale() instead.

    • textureScale

      @QtUninvokable public final float textureScale()

      See Qt3DExtras::QNormalDiffuseSpecularMapMaterial::textureScale()const