Class QNormalDiffuseMapMaterial

All Implemented Interfaces:
QtObjectInterface, QtSignalBlockerInterface, QtSignalEmitterInterface, QtThreadAffineInterface
Direct Known Subclasses:
QNormalDiffuseMapAlphaMaterial

public class QNormalDiffuseMapMaterial extends QMaterial

Java wrapper for Qt class Qt3DExtras::QNormalDiffuseMapMaterial

  • Field Details

    • staticMetaObject

      public static final QMetaObject staticMetaObject
      This variable stores the meta-object for the class.
    • ambientChanged

      public final QObject.Signal1<QColor> ambientChanged

      See Qt3DExtras::QNormalDiffuseMapMaterial::ambientChanged(QColor)

    • diffuseChanged

      public final QObject.Signal1<QAbstractTexture> diffuseChanged

      See Qt3DExtras::QNormalDiffuseMapMaterial::diffuseChanged(Qt3DRender::QAbstractTexture*)

    • normalChanged

      public final QObject.Signal1<QAbstractTexture> normalChanged

      See Qt3DExtras::QNormalDiffuseMapMaterial::normalChanged(Qt3DRender::QAbstractTexture*)

    • shininessChanged

      public final QObject.Signal1<@QtPrimitiveType Float> shininessChanged

      See Qt3DExtras::QNormalDiffuseMapMaterial::shininessChanged(float)

    • specularChanged

      public final QObject.Signal1<QColor> specularChanged

      See Qt3DExtras::QNormalDiffuseMapMaterial::specularChanged(QColor)

    • textureScaleChanged

      public final QObject.Signal1<@QtPrimitiveType Float> textureScaleChanged

      See Qt3DExtras::QNormalDiffuseMapMaterial::textureScaleChanged(float)

  • Constructor Details

    • QNormalDiffuseMapMaterial

      public QNormalDiffuseMapMaterial()

      Overloaded constructor for QNormalDiffuseMapMaterial(io.qt.qt3d.core.QNode) with parent = null.

    • QNormalDiffuseMapMaterial

      public QNormalDiffuseMapMaterial(QNode parent)

      See Qt3DExtras::QNormalDiffuseMapMaterial::QNormalDiffuseMapMaterial(Qt3DCore::QNode*)

  • Method Details

    • getAmbient

      @QtUninvokable public final QColor getAmbient()

      Kotlin property getter. In Java use ambient() instead.

    • ambient

      @QtUninvokable public final QColor ambient()

      See Qt3DExtras::QNormalDiffuseMapMaterial::ambient()const

    • getDiffuse

      @QtUninvokable public final QAbstractTexture getDiffuse()

      Kotlin property getter. In Java use diffuse() instead.

    • diffuse

      @QtUninvokable public final QAbstractTexture diffuse()

      See Qt3DExtras::QNormalDiffuseMapMaterial::diffuse()const

    • getNormal

      @QtUninvokable public final QAbstractTexture getNormal()

      Kotlin property getter. In Java use normal() instead.

    • normal

      @QtUninvokable public final QAbstractTexture normal()

      See Qt3DExtras::QNormalDiffuseMapMaterial::normal()const

    • setAmbient

      public final void setAmbient(QColor ambient)

      See Qt3DExtras::QNormalDiffuseMapMaterial::setAmbient(QColor)

    • setDiffuse

      public final void setDiffuse(QAbstractTexture diffuse)

      See Qt3DExtras::QNormalDiffuseMapMaterial::setDiffuse(Qt3DRender::QAbstractTexture*)

    • setNormal

      public final void setNormal(QAbstractTexture normal)

      See Qt3DExtras::QNormalDiffuseMapMaterial::setNormal(Qt3DRender::QAbstractTexture*)

    • setShininess

      public final void setShininess(float shininess)

      See Qt3DExtras::QNormalDiffuseMapMaterial::setShininess(float)

    • setSpecular

      public final void setSpecular(QColor specular)

      See Qt3DExtras::QNormalDiffuseMapMaterial::setSpecular(QColor)

    • setTextureScale

      public final void setTextureScale(float textureScale)

      See Qt3DExtras::QNormalDiffuseMapMaterial::setTextureScale(float)

    • getShininess

      @QtUninvokable public final float getShininess()

      Kotlin property getter. In Java use shininess() instead.

    • shininess

      @QtUninvokable public final float shininess()

      See Qt3DExtras::QNormalDiffuseMapMaterial::shininess()const

    • getSpecular

      @QtUninvokable public final QColor getSpecular()

      Kotlin property getter. In Java use specular() instead.

    • specular

      @QtUninvokable public final QColor specular()

      See Qt3DExtras::QNormalDiffuseMapMaterial::specular()const

    • getTextureScale

      @QtUninvokable public final float getTextureScale()

      Kotlin property getter. In Java use textureScale() instead.

    • textureScale

      @QtUninvokable public final float textureScale()

      See Qt3DExtras::QNormalDiffuseMapMaterial::textureScale()const