java.lang.Object
io.qt.QtObject
io.qt.quick.QSGNode
io.qt.quick.QSGBasicGeometryNode
io.qt.quick.QSGGeometryNode
io.qt.quick.QSGNinePatchNode
- All Implemented Interfaces:
QtObjectInterface
Java wrapper for Qt class QSGNinePatchNode
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Nested Class Summary
Nested classes/interfaces inherited from class io.qt.quick.QSGNode
QSGNode.DirtyState, QSGNode.DirtyStateBit, QSGNode.Flag, QSGNode.Flags
Nested classes/interfaces inherited from class io.qt.QtObject
QtObject.QPrivateConstructor
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Constructor Summary
ModifierConstructorDescriptionprotected
Constructor for internal use only. -
Method Summary
Modifier and TypeMethodDescriptionstatic void
rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr) abstract void
abstract void
setDevicePixelRatio
(double ratio) abstract void
setPadding
(double left, double top, double right, double bottom) abstract void
setTexture
(QSGTexture texture) abstract void
update()
Methods inherited from class io.qt.quick.QSGGeometryNode
activeMaterial, inheritedOpacity, material, opaqueMaterial, renderOrder, setInheritedOpacity, setMaterial, setOpaqueMaterial, setRenderOrder, toString
Methods inherited from class io.qt.quick.QSGBasicGeometryNode
clipList, geometry, matrix, setGeometry, setRendererClipList, setRendererMatrix
Methods inherited from class io.qt.quick.QSGNode
appendChildNode, childAtIndex, childCount, clearDirty, dirtyState, firstChild, flags, insertChildNodeAfter, insertChildNodeBefore, isSubtreeBlocked, lastChild, markDirty, markDirty, nextSibling, parent, prependChildNode, preprocess, previousSibling, qsgnode_set_description, removeAllChildNodes, removeChildNode, reparentChildNodesTo, setFlag, setFlag, setFlags, setFlags
Methods inherited from class io.qt.QtObject
dispose, equals, isDisposed
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Constructor Details
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QSGNinePatchNode
public QSGNinePatchNode() -
QSGNinePatchNode
Constructor for internal use only.- Parameters:
p
- expected to benull
.
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Method Details
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setBounds
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setDevicePixelRatio
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setPadding
@QtUninvokable public abstract void setPadding(double left, double top, double right, double bottom) -
setTexture
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update
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rebuildGeometry
public static void rebuildGeometry(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr)
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