Uses of Class
io.qt.quick.QSGMaterialShader.GraphicsPipelineState.ColorMask
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Uses of QSGMaterialShader.GraphicsPipelineState.ColorMask in io.qt.quick
Modifier and TypeMethodDescriptionQSGMaterialShader.GraphicsPipelineState.ColorMaskComponent.asFlags()
Create a QFlags of the enum entry.QSGMaterialShader.GraphicsPipelineState.ColorMask.clone()
Clones the flagsQSGMaterialShader.GraphicsPipelineState.colorWrite()
QSGMaterialShader.GraphicsPipelineState.ColorMask.combined
(QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent e) Combines this flags with enum entry.QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent.combined
(QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent e) Combines this entry with other enum entry.QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent.flags
(QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent... values) Creates a newQSGMaterialShader.GraphicsPipelineState.ColorMask
from the entries.QSGMaterialShader.GraphicsPipelineState.ColorMask.setFlag
(QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent e) Sets the flage
QSGMaterialShader.GraphicsPipelineState.ColorMask.setFlag
(QSGMaterialShader.GraphicsPipelineState.ColorMaskComponent e, boolean on) Sets or clears the flagflag
Modifier and TypeMethodDescriptionfinal int
QSGMaterialShader.GraphicsPipelineState.ColorMask.compareTo
(QSGMaterialShader.GraphicsPipelineState.ColorMask other) final void
QSGMaterialShader.GraphicsPipelineState.setColorWrite
(QSGMaterialShader.GraphicsPipelineState.ColorMask colorWrite)