final QObject.Signal1<QSurface3DSeries.DrawFlags>
drawModeChanged
QSurface3DSeries.DrawFlags
asFlags()
final QSurface3DSeries.DrawFlags
clone()
combined(QSurface3DSeries.DrawFlag e)
drawMode()
static QSurface3DSeries.DrawFlags
flags(QSurface3DSeries.DrawFlag... values)
setFlag(QSurface3DSeries.DrawFlag e)
e
setFlag(QSurface3DSeries.DrawFlag e, boolean on)
flag
final int
compareTo(QSurface3DSeries.DrawFlags other)
final void
setDrawMode(QSurface3DSeries.DrawFlags mode)