Uses of Class
io.qt.opengl.QOpenGLPixelTransferOptions
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Uses of QOpenGLPixelTransferOptions in io.qt.opengl
Modifier and TypeMethodDescriptionfinal void
QOpenGLTexture.setCompressedData
(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setCompressedData
(int mipLevel, int layer, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setCompressedData
(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setCompressedData
(int mipLevel, int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setCompressedData
(int dataSize, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, int layerCount, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int xOffset, int yOffset, int zOffset, int width, int height, int depth, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int mipLevel, int layer, int layerCount, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int mipLevel, int layer, QOpenGLTexture.CubeMapFace cubeFace, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int mipLevel, int layer, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(int mipLevel, QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLTexture.setData
(QOpenGLTexture.PixelFormat sourceFormat, QOpenGLTexture.PixelType sourceType, Buffer data, QOpenGLPixelTransferOptions options) final void
QOpenGLPixelTransferOptions.swap
(QOpenGLPixelTransferOptions other)