Module qtjambi.qt3drender
Package io.qt.qt3d.render
package io.qt.qt3d.render
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ClassDescriptionJava wrapper for Qt class Qt3DRender::PropertyReaderInterfaceImplementor class for interface
PropertyReaderInterface
Encapsulate a QAbstractLight object in a Qt 3D sceneJava wrapper for Qt enum Qt3DRender::QAbstractLight::TypeAn abstract base class for ray casting in 3d scenesJava wrapper for Qt enum Qt3DRender::QAbstractRayCaster::FilterModeJava wrapper for Qt enum Qt3DRender::QAbstractRayCaster::RunModeA base class to be used to provide texturesJava wrapper for Qt enum Qt3DRender::QAbstractTexture::ComparisonFunctionJava wrapper for Qt enum Qt3DRender::QAbstractTexture::ComparisonModeJava wrapper for Qt enum Qt3DRender::QAbstractTexture::CubeMapFaceJava wrapper for Qt enum Qt3DRender::QAbstractTexture::FilterJava wrapper for Qt enum Qt3DRender::QAbstractTexture::HandleTypeJava wrapper for Qt enum Qt3DRender::QAbstractTexture::StatusJava wrapper for Qt enum Qt3DRender::QAbstractTexture::TargetJava wrapper for Qt enum Qt3DRender::QAbstractTexture::TextureFormatEncapsulates the necessary information to create an OpenGL texture imageEnable alpha-to-coverage multisampling modeSpecify alpha reference testJava wrapper for Qt enum Qt3DRender::QAlphaTest::AlphaFunctionSpecifies the equation used for both the RGB blend equation and the Alpha blend equationJava wrapper for Qt enum Qt3DRender::QBlendEquation::BlendFunctionEncapsulates blending information: specifies how the incoming values (what's going to be drawn) are going to affect the existing values (what is already drawn)Java wrapper for Qt enum Qt3DRender::QBlendEquationArguments::BlendingFrameGraph node to transfer a rectangle of pixel values from one region of a render target to anotherJava wrapper for Qt enum Qt3DRender::QBlitFramebuffer::InterpolationMethodExchanges buffer data between GPU and CPUDefines a view point through which the scene will be renderedJava wrapper for Qt enum Qt3DRender::QCamera::CameraTranslationOptionQt3DRender::QCameraLens specifies the projection matrix that will be used to define a Camera for a 3D sceneJava wrapper for Qt enum Qt3DRender::QCameraLens::ProjectionTypeClass to allow for selection of camera to be usedClass to clear buffersJava wrapper for Qt enum Qt3DRender::QClearBuffers::BufferTypeEnables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistanceAllows specifying which color components should be written to the currently bound frame bufferQComponent to issue work for the compute shader on GPUJava wrapper for Qt enum Qt3DRender::QComputeCommand::RunTypeSpecifies whether front or back face culling is enabledJava wrapper for Qt enum Qt3DRender::QCullFace::CullingModeEnables a visual overlay with scene detailsEnables remapping depth values written into the depth bufferTests the fragment shader's depth value against the depth of a sample being written toJava wrapper for Qt enum Qt3DRender::QDepthTest::DepthFunctionEncapsulate a Directional Light object in a Qt 3D sceneFrameGraph node to issue work for the compute shader on GPUEnable ditheringBase class for effects in a Qt 3D sceneEncapsulate an environment light object in a Qt 3D sceneStorage for filter keys and their valuesBase class of all FrameGraph configuration nodesDefines front and back facing polygonsJava wrapper for Qt enum Qt3DRender::QFrontFace::WindingDirectionEnable frustum culling for the FrameGraphEncapsulates geometry renderingJava wrapper for Qt enum Qt3DRender::QGeometryRenderer::PrimitiveTypeIdentifies the API required for the attached QTechniqueJava wrapper for Qt enum Qt3DRender::QGraphicsApiFilter::ApiJava wrapper for Qt enum Qt3DRender::QGraphicsApiFilter::OpenGLProfileWay of filtering which entities will be renderedControls layers drawn in a frame graph branchJava wrapper for Qt enum Qt3DRender::QLayerFilter::FilterModeWay of controlling the complexity of rendered entities based on their size on the screenJava wrapper for Qt enum Qt3DRender::QLevelOfDetail::ThresholdTypeSimple spherical volume, defined by its center and radiusProvides a way of enabling child entities based on distance or screen sizeSpecifies the width of rasterized linesProvides an abstract class that should be the base of all material component classes in a sceneClass to emplace a memory barrierJava wrapper for Qt enum Qt3DRender::QMemoryBarrier::OperationQFlags type for enumQMemoryBarrier.Operation
A custom mesh loaderJava wrapper for Qt enum Qt3DRender::QMesh::StatusEnable multisample antialiasingDisable depth writeWhen a Qt3DRender::QNoDraw node is present in a FrameGraph branch, this prevents the renderer from rendering any primitiveWhen a Qt3DRender::QNoPicking node is present in a FrameGraph branch, this prevents the render aspect from performing picking selection for the given branchInstantiates a component that can be used to interact with a QEntity by a process known as pickingA QAbstractTextureImage that can be written through a QPainterProvides storage for a name and value pair.Holds information when an object is pickedJava wrapper for Qt enum Qt3DRender::QPickEvent::ButtonsJava wrapper for Qt enum Qt3DRender::QPickEvent::ModifiersCan be used to provide an alternate QGeometryView used only for pickingSpecifies how entity picking is handledJava wrapper for Qt enum Qt3DRender::QPickingSettings::FaceOrientationPickingModeJava wrapper for Qt enum Qt3DRender::QPickingSettings::PickMethodJava wrapper for Qt enum Qt3DRender::QPickingSettings::PickResultModeHolds information when a segment of a line is pickedHolds information when a segment of a point cloud is pickedHolds information when a triangle is pickedEncapsulate a Point Light object in a Qt 3D sceneSpecifies the size of rasterized points.Java wrapper for Qt enum Qt3DRender::QPointSize::SizeModeSets the scale and steps to calculate depth values for polygon offsetsSelect entities which are within a distance threshold of a target entityRender state allows to control the type of rasterization to be performedJava wrapper for Qt enum Qt3DRender::QRasterMode::FaceModeJava wrapper for Qt enum Qt3DRender::QRasterMode::RasterModeQt3DRender::QRayCaster is used to perform ray casting tests in 3d world coordinatesDetails of a hit when casting a ray through a modelJava wrapper for Qt enum Qt3DRender::QRayCasterHit::HitTypeClassJava wrapper for Qt enum Qt3DRender::QRenderAspect::SubmissionTypeHolds settings related to available rendering enginesJava wrapper for Qt enum Qt3DRender::QRenderCapabilities::APIJava wrapper for Qt enum Qt3DRender::QRenderCapabilities::ProfileFrame graph node for render captureReceives the result of render capture requestEncapsulates a Render PassProvides storage for vectors of Filter Keys and ParametersHolds settings related to rendering process and host the active FrameGraphJava wrapper for Qt enum Qt3DRender::QRenderSettings::RenderPolicyAn abstract base class for all render statesFrameGraph node offers a way of specifying a set of QRenderState objects to be applied during the execution of a framegraph branchProvides a way of specifying the render surfaceEncapsulates a target (usually a frame buffer object) which the renderer can render intoAllows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc... )Java wrapper for Qt enum Qt3DRender::QRenderTargetOutput::AttachmentPointProvides a way of specifying a render targetProvides the facility to load an existing SceneJava wrapper for Qt enum Qt3DRender::QSceneLoader::ComponentTypeJava wrapper for Qt enum Qt3DRender::QSceneLoader::StatusDiscards fragments that fall outside of a certain rectangular portion of the screenPerforme ray casting test based on screen coordinatesEnables seamless cubemap texture filteringFrameGraphNode used to insert a fence in the graphics command streamJava wrapper for Qt enum Qt3DRender::QSetFence::HandleTypeProvides a way of specifying values of a Uniform Block or a shader structureProvides Image access to shader programsJava wrapper for Qt enum Qt3DRender::QShaderImage::AccessJava wrapper for Qt enum Qt3DRender::QShaderImage::ImageFormatEncapsulates a Shader ProgramJava wrapper for Qt enum Qt3DRender::QShaderProgram::FormatJava wrapper for Qt enum Qt3DRender::QShaderProgram::ShaderTypeJava wrapper for Qt enum Qt3DRender::QShaderProgram::StatusGenerates a Shader Program content from loaded graphsAllows to use a textureId from a separate OpenGL context in a Qt 3D sceneProvides storage for the sort types to be usedJava wrapper for Qt enum Qt3DRender::QSortPolicy::SortTypeEncapsulate a Spot Light object in a Qt 3D sceneControls the front and back writing of individual bits in the stencil planesSpecifies stencil operationSets the actions to be taken when stencil and depth tests failJava wrapper for Qt enum Qt3DRender::QStencilOperationArguments::FaceModeJava wrapper for Qt enum Qt3DRender::QStencilOperationArguments::OperationSpecifies arguments for the stecil testSpecifies arguments for stencil testJava wrapper for Qt enum Qt3DRender::QStencilTestArguments::StencilFaceModeJava wrapper for Qt enum Qt3DRender::QStencilTestArguments::StencilFunctionEnables or disables entire subtrees of framegraph nodesJava wrapper for Qt enum Qt3DRender::QSubtreeEnabler::EnablementContains classes that enable 2D and 3D renderingJava wrapper for Qt enum Qt3DRender::APIEncapsulates a TechniqueA QFrameGraphNode used to select QTechniques to useA QAbstractTexture with a Target1D target formatA QAbstractTexture with a Target1DArray target formatA QAbstractTexture with a Target2D target formatA QAbstractTexture with a Target2DArray target formatA QAbstractTexture with a Target2DMultisample target formatA QAbstractTexture with a Target2DMultisampleArray target formatA QAbstractTexture with a Target3D target formatA QAbstractTexture with a TargetBuffer target formatA QAbstractTexture with a TargetCubeMap target formatA QAbstractTexture with a TargetCubeMapArray target formatStores texture information such as the target, height, width, depth, layers, wrap, and if mipmaps are enabledHolds content and information required to perform partial updates of a texture contentEncapsulates the necessary information to create an OpenGL texture image from an image sourceJava wrapper for Qt enum Qt3DRender::QTextureImage::StatusStores data representing a textureProvides texture image data for QAbstractTextureImageImplementor class for interfaceQTextureImageDataGenerator
Handles the texture loading and setting the texture's propertiesA QAbstractTexture with a TargetRectangle target formatDefines the wrap mode a Qt3DRender::QAbstractTexture should apply to a textureJava wrapper for Qt enum Qt3DRender::QTextureWrapMode::WrapModeA viewport on the Qt3D SceneFrameGraphNode used to wait for a fence in the graphics command stream to become signaledJava wrapper for Qt enum Qt3DRender::QWaitFence::HandleType