boolean |
QAbstractGraphicsShapeItem.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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default boolean |
QGraphicsItem.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsItem.Impl.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsItemGroup.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsLineItem.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsObject.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsPixmapItem.collidesWithItem(QGraphicsItem other,
Qt.ItemSelectionMode mode) |
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boolean |
QAbstractGraphicsShapeItem.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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default boolean |
QGraphicsItem.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsItem.Impl.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsItemGroup.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsLineItem.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsObject.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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boolean |
QGraphicsPixmapItem.collidesWithPath(QPainterPath path,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QAbstractGraphicsShapeItem.collidingItems(Qt.ItemSelectionMode mode) |
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default QList<QGraphicsItem> |
QGraphicsItem.collidingItems(Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsItem.Impl.collidingItems(Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsItemGroup.collidingItems(Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsLineItem.collidingItems(Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsObject.collidingItems(Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsPixmapItem.collidingItems(Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsScene.collidingItems(QGraphicsItem item,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsScene.items(double x,
double y,
double w,
double h,
Qt.ItemSelectionMode mode,
Qt.SortOrder order) |
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QList<QGraphicsItem> |
QGraphicsScene.items(double x,
double y,
double w,
double h,
Qt.ItemSelectionMode mode,
Qt.SortOrder order,
QTransform deviceTransform) |
Returns all visible items that, depending on mode, are either inside or intersect with the rectangle defined by x, y, w and h, in a list sorted using order.
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QList<QGraphicsItem> |
QGraphicsScene.items(QPointF pos,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QPointF pos,
Qt.ItemSelectionMode mode,
Qt.SortOrder order) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QPointF pos,
Qt.ItemSelectionMode mode,
Qt.SortOrder order,
QTransform deviceTransform) |
Returns all visible items that, depending on mode, are at the specified pos in a list sorted using order.
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QList<QGraphicsItem> |
QGraphicsScene.items(QRectF rect,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QRectF rect,
Qt.ItemSelectionMode mode,
Qt.SortOrder order) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QRectF rect,
Qt.ItemSelectionMode mode,
Qt.SortOrder order,
QTransform deviceTransform) |
Returns all visible items that, depending on mode, are either inside or intersect with the specified rect, in a list sorted using order.
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QList<QGraphicsItem> |
QGraphicsScene.items(QPainterPath path,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QPainterPath path,
Qt.ItemSelectionMode mode,
Qt.SortOrder order) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QPainterPath path,
Qt.ItemSelectionMode mode,
Qt.SortOrder order,
QTransform deviceTransform) |
Returns all visible items that, depending on mode, are either inside or intersect with the specified path, in a list sorted using order.
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QList<QGraphicsItem> |
QGraphicsScene.items(QPolygonF polygon,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QPolygonF polygon,
Qt.ItemSelectionMode mode,
Qt.SortOrder order) |
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QList<QGraphicsItem> |
QGraphicsScene.items(QPolygonF polygon,
Qt.ItemSelectionMode mode,
Qt.SortOrder order,
QTransform deviceTransform) |
Returns all visible items that, depending on mode, are either inside or intersect with the specified polygon, in a list sorted using order.
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QList<QGraphicsItem> |
QGraphicsView.items(int x,
int y,
int w,
int h,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsView.items(QRect rect,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsView.items(QPainterPath path,
Qt.ItemSelectionMode mode) |
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QList<QGraphicsItem> |
QGraphicsView.items(QPolygon polygon,
Qt.ItemSelectionMode mode) |
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void |
QGraphicsView.setRubberBandSelectionMode(Qt.ItemSelectionMode mode) |
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void |
QGraphicsScene.setSelectionArea(QPainterPath path,
Qt.ItemSelectionOperation selectionOperation,
Qt.ItemSelectionMode mode) |
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void |
QGraphicsScene.setSelectionArea(QPainterPath path,
Qt.ItemSelectionOperation selectionOperation,
Qt.ItemSelectionMode mode,
QTransform deviceTransform) |
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