Uses of Class
io.qt.gui.QVector4D
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Uses of QVector4D in io.qt.gui
Modifier and TypeMethodDescriptionfinal QVector4D
QVector4D.clone()
Creates and returns a copy of this object.final QVector4D
QMatrix4x4.column
(int index) final QVector4D
QVector4D.div
(float divisor) Seeoperator/(QVector4D,
float) final QVector4D
Seeoperator/(QVector4D,
QVector4D) final QVector4D
QVector4D.divide
(float divisor) final QVector4D
final QVector4D
final QVector4D
final QVector4D
QVector4D.multiply
(float factor) final QVector4D
final QVector4D
QVector4D.normalized()
final QVector4D
Seeoperator+(QVector4D,
QVector4D) final QVector4D
QMatrix4x4.row
(int index) final QVector4D
final QVector4D
Seeoperator*(QMatrix4x4,
QVector4D) final QVector4D
QVector4D.times
(float factor) Seeoperator*(QVector4D,
float) final QVector4D
QVector4D.times
(QMatrix4x4 matrix) Seeoperator*(QVector4D,
QMatrix4x4) final QVector4D
QVector4D.times
(QTransform matrix) Overloaded function fortimes(io.qt.gui.QMatrix4x4)
.final QVector4D
Seeoperator*(QVector4D,
QVector4D) final QVector4D
QQuaternion.toVector4D()
final QVector4D
QVector2D.toVector4D()
final QVector4D
QVector3D.toVector4D()
final QVector4D
QVector4D.unaryMinus()
Seeoperator-(QVector4D)
Modifier and TypeMethodDescriptionfinal QVector4D
final QVector4D
Seeoperator/(QVector4D,
QVector4D) final QVector4D
static float
QVector4D.dotProduct
(QVector4D v1, QVector4D v2) final boolean
Seeoperator==(QVector4D,
QVector4D) final QVector4D
final QVector4D
final QVector4D
final QVector4D
Seeoperator+(QVector4D,
QVector4D) static boolean
QVector4D.qFuzzyCompare
(QVector4D v1, QVector4D v2) final void
QOpenGLShaderProgram.setAttributeArray
(int location, QVector4D[] values) final void
QOpenGLShaderProgram.setAttributeArray
(String name, QVector4D[] values) final void
QOpenGLShaderProgram.setAttributeValue
(int location, QVector4D value) final void
QOpenGLShaderProgram.setAttributeValue
(String name, QVector4D value) final void
final void
final void
QOpenGLShaderProgram.setUniformValue
(int location, QVector4D value) final void
QOpenGLShaderProgram.setUniformValue
(String name, QVector4D value) final void
QOpenGLShaderProgram.setUniformValueArray
(int location, QVector4D[] values) final void
QOpenGLShaderProgram.setUniformValueArray
(String name, QVector4D[] values) final QVector4D
final QVector4D
Seeoperator*(QMatrix4x4,
QVector4D) final QVector4D
Seeoperator*(QVector4D,
QVector4D) -
Uses of QVector4D in io.qt.quick
Modifier and TypeMethodDescriptionstatic void
QSGNinePatchNode.rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRectF bounds, double dpr) SeeQSGNinePatchNode::
rebuildGeometry(QSGTexture*, QSGGeometry*, QVector4D, QRectF, qreal) static void
QSGNinePatchNode.rebuildGeometry
(QSGTexture texture, QSGGeometry geometry, QVector4D padding, QRect bounds, double dpr)