Uses of Class
io.qt.qt3d.render.QMaterial

Packages that use QMaterial
Package
Description
 
  • Uses of QMaterial in io.qt.qt3d.extras

    Subclasses of QMaterial in io.qt.qt3d.extras
    Modifier and Type
    Class
    Description
    class 
    Default implementation of the phong lighting effect where the diffuse light component is read from a texture map
    class 
    Default implementation of the phong lighting effect where the diffuse and specular light components are read from texture maps
    class 
    Default implementation of the phong lighting effect
    class 
    Material that implements the Gooch shading model, popular in CAD and CAM applications
    class 
    Default implementation of PBR lighting
    class 
    Default implementation of the phong lighting effect
    class 
    Specialization of QNormalDiffuseMapMaterial with alpha coverage and a depth test performed in the rendering pass
    class 
    Default implementation of the phong lighting and bump effect where the diffuse light component is read from a texture map and the normals of the mesh being rendered from a normal texture map
    class 
    Default implementation of the phong lighting and bump effect where the diffuse and specular light components are read from texture maps and the normals of the mesh being rendered from a normal texture map
    class 
    Default implementation for rendering the color properties set for each vertex
    class 
    Default implementation of the phong lighting effect with alpha
    class 
    Default implementation of the phong lighting effect
    class 
    Deprecated.
    Use Qt3DExtras::QMetalRoughMaterial
    class 
    Default implementation of a simple unlit texture material