Uses of Enum
io.qt.quick.QSGImageNode.TextureCoordinatesTransformFlag
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Uses of QSGImageNode.TextureCoordinatesTransformFlag in io.qt.quick
Modifier and TypeMethodDescriptionQSGImageNode.TextureCoordinatesTransformMode.flags()
Returns an array of flag objects represented by this TextureCoordinatesTransformMode.QSGImageNode.TextureCoordinatesTransformFlag.resolve
(int value) Returns the corresponding enum entry for the given value.Returns the enum constant of this type with the specified name.QSGImageNode.TextureCoordinatesTransformFlag.values()
Returns an array containing the constants of this enum type, in the order they are declared.Modifier and TypeMethodDescriptionQSGImageNode.TextureCoordinatesTransformFlag.cleared
(QSGImageNode.TextureCoordinatesTransformFlag e) Excludes other enum entry from a flag of this entry.QSGImageNode.TextureCoordinatesTransformFlag.combined
(QSGImageNode.TextureCoordinatesTransformFlag e) Combines this entry with other enum entry.QSGImageNode.TextureCoordinatesTransformMode.combined
(QSGImageNode.TextureCoordinatesTransformFlag e) Combines this flags with enum entry.QSGImageNode.TextureCoordinatesTransformFlag.flags
(QSGImageNode.TextureCoordinatesTransformFlag ... values) Creates a newQSGImageNode.TextureCoordinatesTransformMode
from the entries.static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRectF rect, QRectF sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRectF rect, QRect sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRect rect, QRectF sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) static void
QSGImageNode.rebuildGeometry
(QSGGeometry g, QSGTexture texture, QRect rect, QRect sourceRect, QSGImageNode.TextureCoordinatesTransformFlag ... texCoordMode) QSGImageNode.TextureCoordinatesTransformMode.setFlag
(QSGImageNode.TextureCoordinatesTransformFlag e) Sets the flage
QSGImageNode.TextureCoordinatesTransformMode.setFlag
(QSGImageNode.TextureCoordinatesTransformFlag e, boolean on) Sets or clears the flagflag
final void
QSGImageNode.setTextureCoordinatesTransform
(QSGImageNode.TextureCoordinatesTransformFlag ... mode) ModifierConstructorDescriptionCreates a new TextureCoordinatesTransformMode where the flags inargs
are set.