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QSGMaterialRhiShader.GraphicsPipelineState.dstColor()
See QSGMaterialRhiShader::GraphicsPipelineState::dstColor
QSGMaterialRhiShader.GraphicsPipelineState.getDstColor()
QSGMaterialRhiShader.GraphicsPipelineState.getSrcColor()
QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor.resolve(int value)
Returns the corresponding enum entry for the given value.
QSGMaterialRhiShader.GraphicsPipelineState.srcColor()
See QSGMaterialRhiShader::GraphicsPipelineState::srcColor
QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor.valueOf(String name)
Returns the enum constant of this type with the specified name.
QSGMaterialRhiShader.GraphicsPipelineState.BlendFactor.values()
Returns an array containing the constants of this enum type, in
the order they are declared.
final void
See QSGMaterialRhiShader::GraphicsPipelineState::dstColor
final void
See QSGMaterialRhiShader::GraphicsPipelineState::srcColor