QGamepadManager.GamepadAxes
asFlags()
final QGamepadManager.GamepadAxes
clone()
combined(QGamepadManager.GamepadAxis e)
static QGamepadManager.GamepadAxes
flags(QGamepadManager.GamepadAxis... values)
setFlag(QGamepadManager.GamepadAxis e)
e
setFlag(QGamepadManager.GamepadAxis e, boolean on)
flag
final int
compareTo(QGamepadManager.GamepadAxes other)